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The new, shiny "Stuff I Have/Would Ban" thread!
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<blockquote data-quote="SteveC" data-source="post: 4956132" data-attributes="member: 9053"><p>I just wanted to comment that it's interesting that with all the material WotC releases each month, we still seem to be coming back to the same basic items for having real problems. That's not bad in my book: it seems like 4E has done a better job of keeping things balanced than we sometimes give it credit for.</p><p></p><p>Now onto the issue: I haven't seen the problem where I need to ban any items yet. In my current game I banned Battleragers, but that was pre-revision. I'd have to take a look at the revisions should someone ask about it.</p><p></p><p>I haven't banned bloodclaw/braciers despite a couple members of my group going for them, specifically because I did some work on how many HP my monsters have, and the damage the group can do. I wanted to deter any comments about grind in combat, and these are some ways to remove that problem.</p><p></p><p>I'm currently running War of the Burning Sky, and my group (all strikers!) have been challenged in literally every battle, so it hasn't been a problem for me. Monsters in 4E have a lot of HP, and cutting back on the group's ability to do damage might spoil some of the fun we're having.</p><p></p><p>That's just my group, mind you...your's might be significantly different.</p><p></p><p>--Steve</p></blockquote><p></p>
[QUOTE="SteveC, post: 4956132, member: 9053"] I just wanted to comment that it's interesting that with all the material WotC releases each month, we still seem to be coming back to the same basic items for having real problems. That's not bad in my book: it seems like 4E has done a better job of keeping things balanced than we sometimes give it credit for. Now onto the issue: I haven't seen the problem where I need to ban any items yet. In my current game I banned Battleragers, but that was pre-revision. I'd have to take a look at the revisions should someone ask about it. I haven't banned bloodclaw/braciers despite a couple members of my group going for them, specifically because I did some work on how many HP my monsters have, and the damage the group can do. I wanted to deter any comments about grind in combat, and these are some ways to remove that problem. I'm currently running War of the Burning Sky, and my group (all strikers!) have been challenged in literally every battle, so it hasn't been a problem for me. Monsters in 4E have a lot of HP, and cutting back on the group's ability to do damage might spoil some of the fun we're having. That's just my group, mind you...your's might be significantly different. --Steve [/QUOTE]
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