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General Tabletop Discussion
*Dungeons & Dragons
The new sidekick rules are great not just for 1-on-1 games
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<blockquote data-quote="Ash Mantle" data-source="post: 7810007" data-attributes="member: 11010"><p>As someone who has unfortunately fallen out of gaming for a while now (I used to play quite regularly with a circle of four close friends), which has as much to do with our hectic lifestyles and jobs, and clashing schedules, the new sidekick rules give me quite a bit of hope. </p><p></p><p>Namely they seem to be able to shore up a party lacking members. Two of these friends from that circle regularly can't make sessions (and that means a half-hearted party), the beauty of the sidekick rules means we can still play the adventure modules as written, just with two extra sidekicks, which has me excited to run games again <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Ash Mantle, post: 7810007, member: 11010"] As someone who has unfortunately fallen out of gaming for a while now (I used to play quite regularly with a circle of four close friends), which has as much to do with our hectic lifestyles and jobs, and clashing schedules, the new sidekick rules give me quite a bit of hope. Namely they seem to be able to shore up a party lacking members. Two of these friends from that circle regularly can't make sessions (and that means a half-hearted party), the beauty of the sidekick rules means we can still play the adventure modules as written, just with two extra sidekicks, which has me excited to run games again :D [/QUOTE]
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Community
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*Dungeons & Dragons
The new sidekick rules are great not just for 1-on-1 games
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