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General Tabletop Discussion
*Dungeons & Dragons
The new skill die (and other observations)
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<blockquote data-quote="Kobold Stew" data-source="post: 6114130" data-attributes="member: 23484"><p>Well said. I may have mis-spoke (er, mis-typed. Mis-thought). I was thinking specifically in the DC scaling that was hardwired into the rules of 3e, not the whims of given DMs. Whatever the rules are the monsters are going to be written in a way that creates a particular "feel". the feel in 3e was to effectively cancel out bonuses every five levels. </p><p></p><p>I still suspect that for a character trained in 4 skills to start (gaining a +3.5 benefit per roll on average), it is still better to expand the skills trained (yielding at level 17 a character receiving +3.5 on 10 trained skills) than it is to receive +6.5 on the original 4 skills. That's irrespective of any feat investment, which for most characters will not be needed. It's not just a numbers game: if a party has missed a few "Recall Lore (heraldry)" rolls, they can target their training to suit the campaign. </p><p></p><p>But this is exactly the sort of question I want this thread to discuss -- the way I see it isn't the only way and I'm wondering what others see in the system. Thanks!</p></blockquote><p></p>
[QUOTE="Kobold Stew, post: 6114130, member: 23484"] Well said. I may have mis-spoke (er, mis-typed. Mis-thought). I was thinking specifically in the DC scaling that was hardwired into the rules of 3e, not the whims of given DMs. Whatever the rules are the monsters are going to be written in a way that creates a particular "feel". the feel in 3e was to effectively cancel out bonuses every five levels. I still suspect that for a character trained in 4 skills to start (gaining a +3.5 benefit per roll on average), it is still better to expand the skills trained (yielding at level 17 a character receiving +3.5 on 10 trained skills) than it is to receive +6.5 on the original 4 skills. That's irrespective of any feat investment, which for most characters will not be needed. It's not just a numbers game: if a party has missed a few "Recall Lore (heraldry)" rolls, they can target their training to suit the campaign. But this is exactly the sort of question I want this thread to discuss -- the way I see it isn't the only way and I'm wondering what others see in the system. Thanks! [/QUOTE]
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The new skill die (and other observations)
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