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The new spell creation rules
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<blockquote data-quote="tetrasodium" data-source="post: 9009730" data-attributes="member: 93670"><p>This is why I think that modify>create>scribe spell being off in the costs for the benefits is more important than any flavor that chain might be "stealing" from sorcerer.. </p><p>At wizard seven, modify spell can</p><ul> <li data-xf-list-type="ul">Change energy type of a spell: So can transmuted spell... for the last five sorcerer levels since they were level two.</li> <li data-xf-list-type="ul">Remove verbal somatic or material components: So can subtle spell... for the last five sorcerer levels since they were level two.</li> <li data-xf-list-type="ul">Remove concentration: Oddly Extended Spell can double duration & provide advantage on the con save for concentration... for the last five sorcerer levels since they were level two. </li> <li data-xf-list-type="ul">Give a spell <a href="https://www.enworld.org/threads/why-is-wotc-still-aiming-for-pcs-with-10-real-word-feet-of-range-w-o-vision-range-penalty-limit-rules-for-the-gm.697472/post-9008967" target="_blank">several feet </a>of table space: So can distant spell... for the last five sorcerer levels since they were level two. </li> <li data-xf-list-type="ul">Make a spell ignore your allies: So can careful spell... for the last five sorcerer levels since they were level two. </li> </ul><p>If it was just the costs being over the top for a unique but undertuned benefit it might be one thing, but that's not the case... When it's the costs over the top for the benefit when those benefits are just copying a feature the sorcerer got five levels earlier in early tier1 of play while the sorcerer is now a prepared spells caster from the entire arcane spell list there is a problem in too many parts of the whole to avoid the need for significant rework.</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 9009730, member: 93670"] This is why I think that modify>create>scribe spell being off in the costs for the benefits is more important than any flavor that chain might be "stealing" from sorcerer.. At wizard seven, modify spell can [LIST] [*]Change energy type of a spell: So can transmuted spell... for the last five sorcerer levels since they were level two. [*]Remove verbal somatic or material components: So can subtle spell... for the last five sorcerer levels since they were level two. [*]Remove concentration: Oddly Extended Spell can double duration & provide advantage on the con save for concentration... for the last five sorcerer levels since they were level two. [*]Give a spell [URL='https://www.enworld.org/threads/why-is-wotc-still-aiming-for-pcs-with-10-real-word-feet-of-range-w-o-vision-range-penalty-limit-rules-for-the-gm.697472/post-9008967']several feet [/URL]of table space: So can distant spell... for the last five sorcerer levels since they were level two. [*]Make a spell ignore your allies: So can careful spell... for the last five sorcerer levels since they were level two. [/LIST] If it was just the costs being over the top for a unique but undertuned benefit it might be one thing, but that's not the case... When it's the costs over the top for the benefit when those benefits are just copying a feature the sorcerer got five levels earlier in early tier1 of play while the sorcerer is now a prepared spells caster from the entire arcane spell list there is a problem in too many parts of the whole to avoid the need for significant rework. [/QUOTE]
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