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<blockquote data-quote="Celebrim" data-source="post: 3783602" data-attributes="member: 4937"><p>I have an even better idea. Get some quality writing talent and do for the original D&D cartoons what the Sci-Fi network has done for the original Battlestar galactica. The plots are solid. It's actually in my opinion great source material, and there are elements of it that are sophisticated enough that they impacted the way I DMed, for example, monsters and people living together because 'monsters' are people too (the equivalent would have been to have orcs and goblins from the caves of Chaos drinking in the bar in the keep on the borderlands).</p><p></p><p>I for one have always wanted to know what happens when Eric finally picks up a sword to go with that shield. We know that at least Bobby is going back, but does Diana (or Presto!) choose to stay in the Realm forever? Does Hank ever kiss Sheila? How many of the kids are in foster care, and if so, do they ever find real parents? Would Eric's father really scare Venger, or would they be on the same side? Are the kids aging as they mature? That is, will we ever see Hank with a beard? If not, how long before Uni starts losing her infantile appearance? Before they got on the ride, who was the DM? Erik? Presto? Diana? How do these kids from such obviously different backgrounds know each other? What was the DM's family life like before Venger turned against him? Are there more parallels between the DM and Erik than we've thus far seen? That would go along way to answering the question of why the DM summoned these particular heroes.</p><p></p><p>We have some tantalizing hints of the depth of the show, some of which we glimpsed from the script of the never produced series finale, but alot of what the writer's were aiming at is significantly above the 8-12 year old target audience and could use fleshing out as an over 13 episodic series IMO. The potential of raising the bar even above Batman:TAS is there.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 3783602, member: 4937"] I have an even better idea. Get some quality writing talent and do for the original D&D cartoons what the Sci-Fi network has done for the original Battlestar galactica. The plots are solid. It's actually in my opinion great source material, and there are elements of it that are sophisticated enough that they impacted the way I DMed, for example, monsters and people living together because 'monsters' are people too (the equivalent would have been to have orcs and goblins from the caves of Chaos drinking in the bar in the keep on the borderlands). I for one have always wanted to know what happens when Eric finally picks up a sword to go with that shield. We know that at least Bobby is going back, but does Diana (or Presto!) choose to stay in the Realm forever? Does Hank ever kiss Sheila? How many of the kids are in foster care, and if so, do they ever find real parents? Would Eric's father really scare Venger, or would they be on the same side? Are the kids aging as they mature? That is, will we ever see Hank with a beard? If not, how long before Uni starts losing her infantile appearance? Before they got on the ride, who was the DM? Erik? Presto? Diana? How do these kids from such obviously different backgrounds know each other? What was the DM's family life like before Venger turned against him? Are there more parallels between the DM and Erik than we've thus far seen? That would go along way to answering the question of why the DM summoned these particular heroes. We have some tantalizing hints of the depth of the show, some of which we glimpsed from the script of the never produced series finale, but alot of what the writer's were aiming at is significantly above the 8-12 year old target audience and could use fleshing out as an over 13 episodic series IMO. The potential of raising the bar even above Batman:TAS is there. [/QUOTE]
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