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<blockquote data-quote="Zardnaar" data-source="post: 7826128" data-attributes="member: 6716779"><p>Most rogue players seem to be crap at being a rogue.</p><p> I like the Scag cantrips on rogues that are doing other things that matter with their bonus action. </p><p></p><p>Things like using a healers kit as thief with healer feat, mastermind granting advantage. </p><p></p><p> Tactics in 5E IMHO is more party composition. Screwing around with booming blade I regard as sub optimal. </p><p></p><p> Rogues aren't bad but by the time expertise matters that much even when compared with guidance classes like Bard are getting level 5 and 6 spells so they can use enhance ability bfor example and get advantage on whatever they like. </p><p></p><p> By then you can drop a level 3+ spell every combat and be good at skills and buff healing and .......</p><p></p><p> Sure they're best at skills but so are other classes and they're close enough IMHO that the rogues edge in them is mitigated by everything else.</p></blockquote><p></p>
[QUOTE="Zardnaar, post: 7826128, member: 6716779"] Most rogue players seem to be crap at being a rogue. I like the Scag cantrips on rogues that are doing other things that matter with their bonus action. Things like using a healers kit as thief with healer feat, mastermind granting advantage. Tactics in 5E IMHO is more party composition. Screwing around with booming blade I regard as sub optimal. Rogues aren't bad but by the time expertise matters that much even when compared with guidance classes like Bard are getting level 5 and 6 spells so they can use enhance ability bfor example and get advantage on whatever they like. By then you can drop a level 3+ spell every combat and be good at skills and buff healing and ....... Sure they're best at skills but so are other classes and they're close enough IMHO that the rogues edge in them is mitigated by everything else. [/QUOTE]
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