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The new UA feats are AWESOME for sorcerers.
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<blockquote data-quote="Li Shenron" data-source="post: 8045625" data-attributes="member: 1465"><p>This might seem good at least as a clarification, but ultimately it is not needed and can cause unwanted consequences.</p><p></p><p>Classes with scarce numbers of known spells (Sorcerer, Warlock, Ranger and Bard, as well as EK/AT subclasses) can <strong>already replace </strong>a known spell when levelling up, so they have no penalty for choosing these feats as-written even if they already know the granted spell.</p><p></p><p>Druids and Paladins don't already know Misty Step nor Darkness, so they <strong>don't need </strong>a replacement.</p><p></p><p>Clerics may or may not know Misty Step nor Darkness (depending on domain), but they already know all their possible spells, so they <strong>cannot replace it </strong>with something else from their class spells list.</p><p></p><p>Wizard already know a lot of spells, they don't really need a replacement, but then they are the <strong>least likely class </strong>to take this feat, because they have much better ways to obtain new known spells (although variant humans might like the perk of getting these 2nd-level spells at 1st level, but what replacement do you need when you're at 1st level?).</p><p></p><p>If the character already has Misty Step or Darkness from a clerical domain, race, or special class ability (the only other case I have in mind is the Oathbreaker extra known spells) then <strong>they don't need the feat</strong> in the first place, because Misty Step is <strong>the </strong>primary reason for someone to take Fey Touched, and Darkness is <strong>the </strong>primary reason to take Shadow Touched, not the 1st-level spell (if you are more interested in the 1st-level spell, take <strong>Magical Adept</strong> which doesn't limit the school of magic and gives you also two cantrips).</p><p></p><p>So allowing a replacement will only create a possible confusion when a Cleric who already has it tries to convince the DM that they want the feat but deserve a replacement spell, and then try to get <em>any</em> 2nd-level spell <em>from another class</em>, which is NOT the intent of the feat. If that was the intent, then why don't they just do a generic feat that explicitly grants any one 2nd-level spell of choice, instead of creating a loophole from doing so exploiting an exception?</p><p></p><p>edit: what do you think is the reason why they made 2 feats specifically for Misty Step and Darkness? I think that these were chosen because they are already granted by some <strong>races</strong>, and either the designers believe they are not gamebreaking at 1st-level, or they forgot that variant humans can get these feats at 1st (if it's the latter case, we'll see a level requirement added to the feats when they are published)</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 8045625, member: 1465"] This might seem good at least as a clarification, but ultimately it is not needed and can cause unwanted consequences. Classes with scarce numbers of known spells (Sorcerer, Warlock, Ranger and Bard, as well as EK/AT subclasses) can [B]already replace [/B]a known spell when levelling up, so they have no penalty for choosing these feats as-written even if they already know the granted spell. Druids and Paladins don't already know Misty Step nor Darkness, so they [B]don't need [/B]a replacement. Clerics may or may not know Misty Step nor Darkness (depending on domain), but they already know all their possible spells, so they [B]cannot replace it [/B]with something else from their class spells list. Wizard already know a lot of spells, they don't really need a replacement, but then they are the [B]least likely class [/B]to take this feat, because they have much better ways to obtain new known spells (although variant humans might like the perk of getting these 2nd-level spells at 1st level, but what replacement do you need when you're at 1st level?). If the character already has Misty Step or Darkness from a clerical domain, race, or special class ability (the only other case I have in mind is the Oathbreaker extra known spells) then [B]they don't need the feat[/B] in the first place, because Misty Step is [B]the [/B]primary reason for someone to take Fey Touched, and Darkness is [B]the [/B]primary reason to take Shadow Touched, not the 1st-level spell (if you are more interested in the 1st-level spell, take [B]Magical Adept[/B] which doesn't limit the school of magic and gives you also two cantrips). So allowing a replacement will only create a possible confusion when a Cleric who already has it tries to convince the DM that they want the feat but deserve a replacement spell, and then try to get [I]any[/I] 2nd-level spell [I]from another class[/I], which is NOT the intent of the feat. If that was the intent, then why don't they just do a generic feat that explicitly grants any one 2nd-level spell of choice, instead of creating a loophole from doing so exploiting an exception? edit: what do you think is the reason why they made 2 feats specifically for Misty Step and Darkness? I think that these were chosen because they are already granted by some [B]races[/B], and either the designers believe they are not gamebreaking at 1st-level, or they forgot that variant humans can get these feats at 1st (if it's the latter case, we'll see a level requirement added to the feats when they are published) [/QUOTE]
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