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The new warlock (Packet 7)
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<blockquote data-quote="Kurotowa" data-source="post: 9123109" data-attributes="member: 27957"><p>I would say the difference is that the Warlock's pact is transactional and the Cleric's relationship is not. At least, I don't think it should be. I know that some people see it otherwise, that they think the D&D gods are just big extraplanar magic people who will give you a taste of their magic if you agree to worship them. It's a debate I recently had with my brother.</p><p></p><p>But the way I see it, the D&D gods are qualitatively different from the sort of entities that offer Warlock pacts, not just quantitively. The divine domains they represent are an important layer of reality, and by following the examples and commandments of the gods some people can also tap into the power of those domains. By becoming enlightened into the truth of Light or War you can touch the edge of the divine.</p><p></p><p>Warlock pacts are what you do when the "gods" are powerful space aliens who are willing to share a few of their secrets in exchange for fealty. It's the same sort of gods you get in the MCU. And while I love the flavor of the Warlock class, I explicitly don't want those trades to be equated with devotion to a divine power. I feel it cheapens both of them.</p></blockquote><p></p>
[QUOTE="Kurotowa, post: 9123109, member: 27957"] I would say the difference is that the Warlock's pact is transactional and the Cleric's relationship is not. At least, I don't think it should be. I know that some people see it otherwise, that they think the D&D gods are just big extraplanar magic people who will give you a taste of their magic if you agree to worship them. It's a debate I recently had with my brother. But the way I see it, the D&D gods are qualitatively different from the sort of entities that offer Warlock pacts, not just quantitively. The divine domains they represent are an important layer of reality, and by following the examples and commandments of the gods some people can also tap into the power of those domains. By becoming enlightened into the truth of Light or War you can touch the edge of the divine. Warlock pacts are what you do when the "gods" are powerful space aliens who are willing to share a few of their secrets in exchange for fealty. It's the same sort of gods you get in the MCU. And while I love the flavor of the Warlock class, I explicitly don't want those trades to be equated with devotion to a divine power. I feel it cheapens both of them. [/QUOTE]
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