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The 'New' World Of Darkness Makes Way For Chronicles Of Darkness And The World Of Darkness
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<blockquote data-quote="Matt-M-McElroy" data-source="post: 7688991" data-attributes="member: 35229"><p>The classic World of Darkness ended its initial run in 2004, then a couple of years later the new World of Darkness was released. The new games were not simple reboots of the old games, instead they explored similar overarching themes "vampires" "urban horror" and things along those lines, but introduced new mythologies, new systems, and had their own styles of play. The classic lines remained as PDFs and secondary market copies, but nothing new was being published for them.</p><p></p><p>This was all done by White Wolf at the time. They were in turn acquired by the video game company CCP. They continued to release new material under the new World of Darkness brand.</p><p></p><p>Then, in 2011 they released a 20th Anniversary edition of Vampire: the Masquerade, originally intended to be a cool one-off nostalgic deluxe book celebrating all the cool things people loved about Vampire: the Masquerade. It proved to be incredibly popular.</p><p></p><p>At the same time CCP was working on a MMO adaptation of the World of Darkness and realizing that they didn't know much (or want to) about publishing RPGs.</p><p></p><p>Rich Thomas had been the creative director of White Wolf for 20 years and didn't much like working on video games, so he stepped away to form his own company, Onyx Path Publishing. He pitched the idea of Onyx Path licensing some IP from CCP (and buying stuff like Scion and Trinity outright) and was granted the opportunity to publish RPGs based on both versions of the World of Darkness and Exalted.</p><p></p><p>So, for while now Onyx Path has been publishing books for the classic and the new World of Darkness. Somewhat similar games/themes, different execution and systems. Many fans have been pretty happy with this arrangement as there are fans of individual game lines and fans of multiple game lines.</p><p></p><p>In October, a different video game company, Paradox Interactive, purchased all of the White Wolf IP from CCP (World of Darkness, Exalted, the White Wolf brand, etc) and with that they formed a new subsidiary company called White Wolf.</p><p></p><p>Now, the new White Wolf and Onyx Path have worked out a way for them to focus the "World of Darkness" brand on the classic lines and yet keep the (formerly) new lines going with their own brand. This will go far in clearing up confusion as now they are distinctly different game lines doing their own things in their own ways.</p><p></p><p>It sounds like the new White Wolf has big plans both for their own in house publishing efforts and licensing deals and it will be much easier to talk about the World of Darkness and the Chronicles of Darkness settings as their own lines.</p><p></p><p>-MMM</p></blockquote><p></p>
[QUOTE="Matt-M-McElroy, post: 7688991, member: 35229"] The classic World of Darkness ended its initial run in 2004, then a couple of years later the new World of Darkness was released. The new games were not simple reboots of the old games, instead they explored similar overarching themes "vampires" "urban horror" and things along those lines, but introduced new mythologies, new systems, and had their own styles of play. The classic lines remained as PDFs and secondary market copies, but nothing new was being published for them. This was all done by White Wolf at the time. They were in turn acquired by the video game company CCP. They continued to release new material under the new World of Darkness brand. Then, in 2011 they released a 20th Anniversary edition of Vampire: the Masquerade, originally intended to be a cool one-off nostalgic deluxe book celebrating all the cool things people loved about Vampire: the Masquerade. It proved to be incredibly popular. At the same time CCP was working on a MMO adaptation of the World of Darkness and realizing that they didn't know much (or want to) about publishing RPGs. Rich Thomas had been the creative director of White Wolf for 20 years and didn't much like working on video games, so he stepped away to form his own company, Onyx Path Publishing. He pitched the idea of Onyx Path licensing some IP from CCP (and buying stuff like Scion and Trinity outright) and was granted the opportunity to publish RPGs based on both versions of the World of Darkness and Exalted. So, for while now Onyx Path has been publishing books for the classic and the new World of Darkness. Somewhat similar games/themes, different execution and systems. Many fans have been pretty happy with this arrangement as there are fans of individual game lines and fans of multiple game lines. In October, a different video game company, Paradox Interactive, purchased all of the White Wolf IP from CCP (World of Darkness, Exalted, the White Wolf brand, etc) and with that they formed a new subsidiary company called White Wolf. Now, the new White Wolf and Onyx Path have worked out a way for them to focus the "World of Darkness" brand on the classic lines and yet keep the (formerly) new lines going with their own brand. This will go far in clearing up confusion as now they are distinctly different game lines doing their own things in their own ways. It sounds like the new White Wolf has big plans both for their own in house publishing efforts and licensing deals and it will be much easier to talk about the World of Darkness and the Chronicles of Darkness settings as their own lines. -MMM [/QUOTE]
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