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<blockquote data-quote="TallIan" data-source="post: 6955838" data-attributes="member: 6853819"><p>Nert Muckshredder</p><p> </p><p>Nert was born Nert Foultracker. The Foultrackers were clan of Hunters in the tribe, during a time of strange happenings. His small stature and mediocre skill with weapons left him at the bottom of the pecking order of his own clan.</p><p> </p><p>During his childhood the tribe boss was found flayed to death within his cave with no indication as to who had killed him. Bloody infighting ensued as the various hunter clans within the tribe fought for control only to see the whole tribe taken over by another clan with a sitting Hobgoblin as boss, Hovtut.</p><p> </p><p>Over the next few months Hovtut’s lieutenants, disappeared or had fatal accidents until one day Hovtut himself was found dead. Knowing that his Hunter clan had barely survived that last take over, and his own precarious position in his clan, Nert saw only demotion or disaster in his future.</p><p> </p><p>Nert took the smart decision of fleeing the tribe and living life as an outrider, dropping his high born family name and after some time earned himself a new name - Muchshredder. He watched from a distance as the goblin tribe fought and grew, assimilating and in turn being assimilated by other tribes, always the new Boss only lasting perhaps a year before dying in mysterious and brutal circumstances. </p><p> </p><p>As the tribe grew Nert found himself further and further from the center of things. Living off what skill he had with a bow and pilfering the clan traps when he couldn’t. He would trade news and information for some essentials that he could otherwise not get. A cunning gatherer, angry at his traps being emptied, trapped one of his traps and Nert found himself in the embarrassing situation of being a goblin stuck in a goblins trap.</p><p> </p><p>Locked in a crude cage awaiting judgement, Nert listened as the latest Boss laid out the plans to assemble a band of heroes from all the New World races. As he finished a hush descended on the clan, only the shuffling of feat as every goblin tried very hard to not be at the front without looking like he was fleeing. Nert, stuck in his cage could only stand and watch as the crowd slowly moved behind him and left him standing alone in front of the Boss.</p><p></p><p><strong>Nert Muchshredder.</strong> Ranger 1</p><p>Age: 12 Alignment: NE Size: Small (3’2” 44lbs) Spd: 30</p><p>Languages: Goblin, Common, Dwarven, Elven</p><p> </p><p><strong>STR: 12 +1 (2 points)*</strong></p><p><strong>DEX: 16 +3 (5 points +2 racial)*</strong></p><p>CON: 14 +2 (3 points +1 racial)</p><p>INT: 10 +0 (2 points)</p><p>WIS: 14 +2 (5 points)</p><p>CHA: 10 +0 (2 points)</p><p> </p><p>Athletics: +1</p><p>Acrobatics: +3</p><p>Sleight of Hand: +3</p><p><strong>*Stealth: +5</strong></p><p>Arcana: 0</p><p>History: 0</p><p>Investigation: 0</p><p><strong>*Nature: +2</strong></p><p>Religion: 0</p><p><strong>*Animal Handling: +4</strong></p><p>Insight: +2</p><p>Medicine: +2</p><p><strong>*Perception: +4</strong></p><p><strong>*Survival: +4</strong></p><p>Deception: 0</p><p>Intimidation: 0</p><p>Performance: 0</p><p>Persuasion: 0</p><p> </p><p><strong>Equipment: </strong></p><p>Leather Armour</p><p>Short Sword (2)</p><p>Explorers Pack</p><p>Short Bow</p><p> Arrows (19)</p><p>Hunting Trap</p><p>Tribe Totem</p><p>Clothes</p><p>Pouch</p><p></p><p>Strange Tooth Neckalce</p><p></p><p>PP GP EP SP CP</p><p>0 20 0 0 0</p><p> </p><p><strong>Features:</strong></p><p><strong>Goblin:</strong> Fury of the small folk: Once per long or short rest, add level damage to a hit on a target of size medium of larger.</p><p>Darkvision: 60’</p><p>Nimble Escape: Disengage or Hide as a bonus action:</p><p>Languages: Goblin, Common</p><p> </p><p><strong>Ranger:</strong> HD d10 HP: 12/12</p><p>Proficiencies: Armour: Light, Medium, Shield</p><p>Weapon: Simple, Martial</p><p>Skills: Perception, Handle Animal, Nature</p><p>Favoured Enemy: Elves, Dwarves</p><p>Language: Elven</p><p>Favoured Terrain: Forest</p><p>Natural Explorer:</p><p> </p><p><strong>Background: </strong>Goblin Tribe Member (From Uthgart Tribe Member)</p><p>Skills: Stealth (Swapped from Athletics) Survival</p><p>Tools: Poisoners Kit</p><p>Language: Dwarven</p><p> </p><p>Characteristics:</p><p>Personality: I Pick things up and play with them, eventually putting them back down or “misplacing” them in my pocket.</p><p>Ideal: Might – the strongest are meant to rule but the craftiest can tell them what to do.</p><p>Bond: My Clan is the most important thing to me</p><p>Flaw: When survival is at stake, my life comes ahead of my friends</p></blockquote><p></p>
[QUOTE="TallIan, post: 6955838, member: 6853819"] Nert Muckshredder Nert was born Nert Foultracker. The Foultrackers were clan of Hunters in the tribe, during a time of strange happenings. His small stature and mediocre skill with weapons left him at the bottom of the pecking order of his own clan. During his childhood the tribe boss was found flayed to death within his cave with no indication as to who had killed him. Bloody infighting ensued as the various hunter clans within the tribe fought for control only to see the whole tribe taken over by another clan with a sitting Hobgoblin as boss, Hovtut. Over the next few months Hovtut’s lieutenants, disappeared or had fatal accidents until one day Hovtut himself was found dead. Knowing that his Hunter clan had barely survived that last take over, and his own precarious position in his clan, Nert saw only demotion or disaster in his future. Nert took the smart decision of fleeing the tribe and living life as an outrider, dropping his high born family name and after some time earned himself a new name - Muchshredder. He watched from a distance as the goblin tribe fought and grew, assimilating and in turn being assimilated by other tribes, always the new Boss only lasting perhaps a year before dying in mysterious and brutal circumstances. As the tribe grew Nert found himself further and further from the center of things. Living off what skill he had with a bow and pilfering the clan traps when he couldn’t. He would trade news and information for some essentials that he could otherwise not get. A cunning gatherer, angry at his traps being emptied, trapped one of his traps and Nert found himself in the embarrassing situation of being a goblin stuck in a goblins trap. Locked in a crude cage awaiting judgement, Nert listened as the latest Boss laid out the plans to assemble a band of heroes from all the New World races. As he finished a hush descended on the clan, only the shuffling of feat as every goblin tried very hard to not be at the front without looking like he was fleeing. Nert, stuck in his cage could only stand and watch as the crowd slowly moved behind him and left him standing alone in front of the Boss. [B]Nert Muchshredder.[/B] Ranger 1 Age: 12 Alignment: NE Size: Small (3’2” 44lbs) Spd: 30 Languages: Goblin, Common, Dwarven, Elven [B]STR: 12 +1 (2 points)*[/B] [B]DEX: 16 +3 (5 points +2 racial)*[/B] CON: 14 +2 (3 points +1 racial) INT: 10 +0 (2 points) WIS: 14 +2 (5 points) CHA: 10 +0 (2 points) Athletics: +1 Acrobatics: +3 Sleight of Hand: +3 [B]*Stealth: +5[/B] Arcana: 0 History: 0 Investigation: 0 [B]*Nature: +2[/B] Religion: 0 [B]*Animal Handling: +4[/B] Insight: +2 Medicine: +2 [B]*Perception: +4[/B] [B]*Survival: +4[/B] Deception: 0 Intimidation: 0 Performance: 0 Persuasion: 0 [B]Equipment: [/B] Leather Armour Short Sword (2) Explorers Pack Short Bow Arrows (19) Hunting Trap Tribe Totem Clothes Pouch Strange Tooth Neckalce PP GP EP SP CP 0 20 0 0 0 [B]Features:[/B] [B]Goblin:[/B] Fury of the small folk: Once per long or short rest, add level damage to a hit on a target of size medium of larger. Darkvision: 60’ Nimble Escape: Disengage or Hide as a bonus action: Languages: Goblin, Common [B]Ranger:[/B] HD d10 HP: 12/12 Proficiencies: Armour: Light, Medium, Shield Weapon: Simple, Martial Skills: Perception, Handle Animal, Nature Favoured Enemy: Elves, Dwarves Language: Elven Favoured Terrain: Forest Natural Explorer: [B]Background: [/B]Goblin Tribe Member (From Uthgart Tribe Member) Skills: Stealth (Swapped from Athletics) Survival Tools: Poisoners Kit Language: Dwarven Characteristics: Personality: I Pick things up and play with them, eventually putting them back down or “misplacing” them in my pocket. Ideal: Might – the strongest are meant to rule but the craftiest can tell them what to do. Bond: My Clan is the most important thing to me Flaw: When survival is at stake, my life comes ahead of my friends [/QUOTE]
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