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*Pathfinder & Starfinder
The Newbie Guide to the Dark Sun setting
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<blockquote data-quote="Wik" data-source="post: 5207401" data-attributes="member: 40177"><p>Y'know, I agree that Tyr is great as a free city ... but I disagree that it's a "safish base" for PCs to start. </p><p></p><p>First off, there should be no safe havens for Dark Sun characters - it runs against the point. Dark Sun characters should occasionally need to flee - they are not at the top of the food chain, and they must always be aware of that. Until they hit level 30, and not a minute before that, they should always know there is something bigger and badder out there. </p><p></p><p>Second, Free Tyr is probably the most dangerous place on Athas when it first goes nova. You've got slaves tearing the city apart, nobles looting the wreckage with their armies, the templars infighting (and trying to fend off slave mobs), criminals, and everything else. Not to mention every petty tyrant who wants to stage a coup d'etat. And then there's the fact that Tyr is the iron producer, so every city-state out there wants to invade... Free Tyr is a VERY dangerous place. </p><p></p><p>Third, if you want a "safish" place to start a campaign, I'd recomend Altaruk (Because it has no allegiances to any particular city-state, no templars, and a lot of guards), Gulg (it is generally one of the nicer city-states, though that is not to say it doesn't have it's own brand of danger) or Balic (the democratization makes templars slightly less antagonistic to the people for the most part, and it's a halfway decently organized state). Any of those places are a "safer" place to start than Tyr.</p></blockquote><p></p>
[QUOTE="Wik, post: 5207401, member: 40177"] Y'know, I agree that Tyr is great as a free city ... but I disagree that it's a "safish base" for PCs to start. First off, there should be no safe havens for Dark Sun characters - it runs against the point. Dark Sun characters should occasionally need to flee - they are not at the top of the food chain, and they must always be aware of that. Until they hit level 30, and not a minute before that, they should always know there is something bigger and badder out there. Second, Free Tyr is probably the most dangerous place on Athas when it first goes nova. You've got slaves tearing the city apart, nobles looting the wreckage with their armies, the templars infighting (and trying to fend off slave mobs), criminals, and everything else. Not to mention every petty tyrant who wants to stage a coup d'etat. And then there's the fact that Tyr is the iron producer, so every city-state out there wants to invade... Free Tyr is a VERY dangerous place. Third, if you want a "safish" place to start a campaign, I'd recomend Altaruk (Because it has no allegiances to any particular city-state, no templars, and a lot of guards), Gulg (it is generally one of the nicer city-states, though that is not to say it doesn't have it's own brand of danger) or Balic (the democratization makes templars slightly less antagonistic to the people for the most part, and it's a halfway decently organized state). Any of those places are a "safer" place to start than Tyr. [/QUOTE]
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