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The Next D&D Book is JOURNEYS THROUGH THE RADIANT CITADEL
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<blockquote data-quote="Urriak Uruk" data-source="post: 8583182" data-attributes="member: 7015558"><p>I will add, like most lore "rules" 5E Ravenloft does openly provide exceptions.</p><p></p><p>The biggest is Valachan, where Chakuna has successfully supplanted Baron Urik. It provides the context that yes, someone CAN defeat the Darklord and remove them from power... but someone needs to take their place.</p><p></p><p>In Darkon, the Darklord Azalin has disappeared, and the Domain is slowly fading into the mists. Another example that yes, a Darklord can be free, or perhaps permanently defeated (what Azalin's fate is, is not provided). That will destroy, or perhaps free the domain.</p><p></p><p>And lastly, there is Klorr, where islands (hinted to be destroyed domains like Sithicus and Cavitius, who lost their Darklords) are in orbit around a burning eye, their inevitable fate to be totally destroyed.</p><p></p><p><em>Those who dwell upon the crumbling land masses trapped in the domain constantly count the hours until their end. Few know how they came to Klorr or when new islands are added to the cycle, only that the Mists closed in and doomed them. Amid the realm's surreal skies float the ruins of lost and failed domains—among them, a tower like a blackened rose and a city of skulls—as well as timeless echoes of domains that yet exist. Those cast away amid this orderly apocalypse grow ever more desperate to defy the doomsday clock and the will of a hidden Darklord, the obsessed clockmaker named Klorr.</em></p><p></p><p>Anyway, the point is that a Darklord returning after defeat is the norm, but it's not actually the only outcome. The 5E book provides plenty of context to defy that norm and create your own outcomes.</p></blockquote><p></p>
[QUOTE="Urriak Uruk, post: 8583182, member: 7015558"] I will add, like most lore "rules" 5E Ravenloft does openly provide exceptions. The biggest is Valachan, where Chakuna has successfully supplanted Baron Urik. It provides the context that yes, someone CAN defeat the Darklord and remove them from power... but someone needs to take their place. In Darkon, the Darklord Azalin has disappeared, and the Domain is slowly fading into the mists. Another example that yes, a Darklord can be free, or perhaps permanently defeated (what Azalin's fate is, is not provided). That will destroy, or perhaps free the domain. And lastly, there is Klorr, where islands (hinted to be destroyed domains like Sithicus and Cavitius, who lost their Darklords) are in orbit around a burning eye, their inevitable fate to be totally destroyed. [I]Those who dwell upon the crumbling land masses trapped in the domain constantly count the hours until their end. Few know how they came to Klorr or when new islands are added to the cycle, only that the Mists closed in and doomed them. Amid the realm's surreal skies float the ruins of lost and failed domains—among them, a tower like a blackened rose and a city of skulls—as well as timeless echoes of domains that yet exist. Those cast away amid this orderly apocalypse grow ever more desperate to defy the doomsday clock and the will of a hidden Darklord, the obsessed clockmaker named Klorr.[/I] Anyway, the point is that a Darklord returning after defeat is the norm, but it's not actually the only outcome. The 5E book provides plenty of context to defy that norm and create your own outcomes. [/QUOTE]
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