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General Tabletop Discussion
*Dungeons & Dragons
The Next D&D Book is JOURNEYS THROUGH THE RADIANT CITADEL
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<blockquote data-quote="Faolyn" data-source="post: 8584626" data-attributes="member: 6915329"><p>The 3e stuff wasn't written by WotC, however. It was all 3pp, <em>and </em>a lot of it was written by people who had been actively making fan content previously over on Fraternity of Shadows and other fansites (like the Books of S___ series). They likely wouldn't have wanted to make radical changes, and even if they <em>had</em> wanted to, they may not have been able to and still keep the license.</p><p></p><p>I can't speak to 4e <em>or </em>the Realms, since I don't care much about either.</p><p></p><p>By 5e, they seem to have realized that not every gamer, even the long-time ones, cares about, likes, or even keeps up with meta-plots. I for one hate meta-plots, and it was incredibly annoying when all of a sudden Darkon is called Necropolis and the Core has been rearranged and I didn't know because I almost never buy adventures (I bought Dungeon magazine for a while back in the 2e days, and three 5e adventures, and those are the <em>only </em>adventures I have bought in 30+ years of gaming). I <em>really </em>like the Eberron model, where it's always the year 998 YK unless your table says otherwise.</p><p></p><p>The problem with these meta-plots is it makes it really hard for new players to join in. It's like starting to watch a TV show that's been on for a few seasons, or trying to get into a particular comic book by reading issue #578. </p><p></p><p>Only it's worse, because RPGs are very dynamic and each table is automatically going to have a different experience than any other table. If I had run the various adventures in the Grand Conjunction series (haven't read them) and my players somehow managed to stop the Hykosa prophecies or whatever they are from coming true... too bad, because the meta-plot must go on.</p></blockquote><p></p>
[QUOTE="Faolyn, post: 8584626, member: 6915329"] The 3e stuff wasn't written by WotC, however. It was all 3pp, [I]and [/I]a lot of it was written by people who had been actively making fan content previously over on Fraternity of Shadows and other fansites (like the Books of S___ series). They likely wouldn't have wanted to make radical changes, and even if they [I]had[/I] wanted to, they may not have been able to and still keep the license. I can't speak to 4e [I]or [/I]the Realms, since I don't care much about either. By 5e, they seem to have realized that not every gamer, even the long-time ones, cares about, likes, or even keeps up with meta-plots. I for one hate meta-plots, and it was incredibly annoying when all of a sudden Darkon is called Necropolis and the Core has been rearranged and I didn't know because I almost never buy adventures (I bought Dungeon magazine for a while back in the 2e days, and three 5e adventures, and those are the [I]only [/I]adventures I have bought in 30+ years of gaming). I [I]really [/I]like the Eberron model, where it's always the year 998 YK unless your table says otherwise. The problem with these meta-plots is it makes it really hard for new players to join in. It's like starting to watch a TV show that's been on for a few seasons, or trying to get into a particular comic book by reading issue #578. Only it's worse, because RPGs are very dynamic and each table is automatically going to have a different experience than any other table. If I had run the various adventures in the Grand Conjunction series (haven't read them) and my players somehow managed to stop the Hykosa prophecies or whatever they are from coming true... too bad, because the meta-plot must go on. [/QUOTE]
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The Next D&D Book is JOURNEYS THROUGH THE RADIANT CITADEL
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