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General Tabletop Discussion
*Dungeons & Dragons
The Next D&D Book is JOURNEYS THROUGH THE RADIANT CITADEL
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<blockquote data-quote="Azenis" data-source="post: 8808789" data-attributes="member: 3117"><p>Oh it has nothing to do with politics and more with the early season's boring to nearly unrelatable characterizations of some aspects of Fed society. Rodenberry didn't allow for interpersonal conflict or drama on the Enterprise (it was always external)...it's one of the primary reasons those seasons were generally awful/boring (and had it been anything other than Star Trek it would have been canceled). SF Debris brings it up occasionally and offhand I'm remembering a review he did of the 3rd season ep 'The Bonding'. He really highlights just how alien/inhuman Gene's vision of what his utopian people are with a plot centered around a boy losing his mother in an away mission...he's not allowed to grieve in essence.</p><p></p><p>A utopia is literally a 'no place' but it's also no place to tell stories as the characters inhabiting it don't feel 'real' with realistic motivations or drives (or antagonists). Played as is I guess the analogy would be for a PC that they stepped into an 'Uncanny Valley'...a creepy vibe once they notice it. I'm pretty sure mine would constantly be on edge waiting for the other shoe to drop or looking behind the curtain (probably both) while they suspect a heavy dollop of mind control at work. They likely would become the local 'Edgar Friendlies' which I think is worth a laugh and why I'm tempted to run the Citadel itself as written <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> .</p></blockquote><p></p>
[QUOTE="Azenis, post: 8808789, member: 3117"] Oh it has nothing to do with politics and more with the early season's boring to nearly unrelatable characterizations of some aspects of Fed society. Rodenberry didn't allow for interpersonal conflict or drama on the Enterprise (it was always external)...it's one of the primary reasons those seasons were generally awful/boring (and had it been anything other than Star Trek it would have been canceled). SF Debris brings it up occasionally and offhand I'm remembering a review he did of the 3rd season ep 'The Bonding'. He really highlights just how alien/inhuman Gene's vision of what his utopian people are with a plot centered around a boy losing his mother in an away mission...he's not allowed to grieve in essence. A utopia is literally a 'no place' but it's also no place to tell stories as the characters inhabiting it don't feel 'real' with realistic motivations or drives (or antagonists). Played as is I guess the analogy would be for a PC that they stepped into an 'Uncanny Valley'...a creepy vibe once they notice it. I'm pretty sure mine would constantly be on edge waiting for the other shoe to drop or looking behind the curtain (probably both) while they suspect a heavy dollop of mind control at work. They likely would become the local 'Edgar Friendlies' which I think is worth a laugh and why I'm tempted to run the Citadel itself as written :) . [/QUOTE]
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Community
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The Next D&D Book is JOURNEYS THROUGH THE RADIANT CITADEL
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