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The Next D&D Book is JOURNEYS THROUGH THE RADIANT CITADEL
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<blockquote data-quote="Ixal" data-source="post: 8817703" data-attributes="member: 7030132"><p>I call them portals even though they are planeshifting, teleporting hollowed out crystals. The effect is the same. Actually they are even more versatile than static portals and can deliver merchants where they want to go, so they would not need to sell anything to the Citadel but instead just pass through it.</p><p></p><p>And the Corn Laws were specifically created to protect domestic corn production by inflating the price of foreign corn, thus making local products more attractive. Not as a form of fundraising. That was at best a minor secondary effect.</p><p></p><p>Also Britain had a local industry, a pretty strong one thanks to industrialization in fact, and a large colonial empire to feed them raw resources.</p><p></p><p>The Citadel has neither of that. They do not have resources, are nearly completely dependent on imports and they make this imports so expensive through taxes that they can't export any finished products as they would be too expensive.</p><p></p><p>In fact the book makes it look like the only sources of income is the guessing game entry fee and import taxes which us hardly enough to fund a basic income for everyone who then has to oay for all the imported goods which are now extra expensive.</p></blockquote><p></p>
[QUOTE="Ixal, post: 8817703, member: 7030132"] I call them portals even though they are planeshifting, teleporting hollowed out crystals. The effect is the same. Actually they are even more versatile than static portals and can deliver merchants where they want to go, so they would not need to sell anything to the Citadel but instead just pass through it. And the Corn Laws were specifically created to protect domestic corn production by inflating the price of foreign corn, thus making local products more attractive. Not as a form of fundraising. That was at best a minor secondary effect. Also Britain had a local industry, a pretty strong one thanks to industrialization in fact, and a large colonial empire to feed them raw resources. The Citadel has neither of that. They do not have resources, are nearly completely dependent on imports and they make this imports so expensive through taxes that they can't export any finished products as they would be too expensive. In fact the book makes it look like the only sources of income is the guessing game entry fee and import taxes which us hardly enough to fund a basic income for everyone who then has to oay for all the imported goods which are now extra expensive. [/QUOTE]
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The Next D&D Book is JOURNEYS THROUGH THE RADIANT CITADEL
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