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General Tabletop Discussion
*Dungeons & Dragons
The Next D&D Book is JOURNEYS THROUGH THE RADIANT CITADEL
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<blockquote data-quote="Ruin Explorer" data-source="post: 8818498" data-attributes="member: 18"><p>Historically saying that is a complete and utter nonsense. Virtually every successful trading city levies significant but not extortionate taxes on trade. There's a limit but it's easily enough to provide the city with a lot of money. Some, like Venice, even managed to do taxes which <em>were</em> pretty much extortionate! Venice's entire vast wealth came primarily from trade taxes. The reason you go there is usually for the good position it holds and the protection it offers, which is exactly what the Radiant Citadel provides.</p><p></p><p>Absolutely they do. Especially if they're the only place for a large distance. You're just talking pure anti-facts here. This isn't "disputed" or "questionable", this is stuff there are entire books on!</p><p></p><p>The idea of trying to trade in a shanty town outside the Radiant Citadel is extremely funny at least.</p><p></p><p>There is no other market here. That's what you're profoundly failing to get.</p><p></p><p>It's like suggesting people will just go another large safe-harbour port on some coast where there's literally only one large safe-harbour port for hundreds of miles. The free market isn't magic, dude, it can't spontaneously manifest new locations for trade.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 8818498, member: 18"] Historically saying that is a complete and utter nonsense. Virtually every successful trading city levies significant but not extortionate taxes on trade. There's a limit but it's easily enough to provide the city with a lot of money. Some, like Venice, even managed to do taxes which [I]were[/I] pretty much extortionate! Venice's entire vast wealth came primarily from trade taxes. The reason you go there is usually for the good position it holds and the protection it offers, which is exactly what the Radiant Citadel provides. Absolutely they do. Especially if they're the only place for a large distance. You're just talking pure anti-facts here. This isn't "disputed" or "questionable", this is stuff there are entire books on! The idea of trying to trade in a shanty town outside the Radiant Citadel is extremely funny at least. There is no other market here. That's what you're profoundly failing to get. It's like suggesting people will just go another large safe-harbour port on some coast where there's literally only one large safe-harbour port for hundreds of miles. The free market isn't magic, dude, it can't spontaneously manifest new locations for trade. [/QUOTE]
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The Next D&D Book is JOURNEYS THROUGH THE RADIANT CITADEL
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