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<blockquote data-quote="Stormonu" data-source="post: 5047973" data-attributes="member: 52734"><p>I too think that electronics will play bigger and bigger parts in traditional PnP games. Not only character building and book storage on electronic devices, but <em>smart</em> interfaces. For example, a character "sheet" that displays a graphical picture of your PC. Click on your gear to see its stats or on a "quick bar" to bring up your power/feats or select an action. A DM adjusts a minimap displayed on his device, selects a monster and "shuffles" it at a player (flicking his hand-held device at the player's device) and it calculates the attack and effect against the PC, doing all the combat rolling and resolution, complete with sound effects. Vice versa for the PCs to attack/roll dice/whatever. The device will handle all the "fiddly bits" allowing the players and DMs to concentrating on the action at hand and not the mechanics.</p><p></p><p>Also, I'm waiting for the bright computer designer to make the next gen laptop. I imagine it being something like a nintendo DS. Where the keyboard is now, it would instead be another (touch) screen. If you need to type something, you tap an icon or something on the corner and it brings up a keyboard on the lower screen. Otherwise, it expands your viewing/work area to "double" the monitor size. Also, the touch pad would no longer be needed because both screens respond to direct touch input.</p><p></p><p>Edit: Coupling with some of Darren's ideas, when you pull up books, you could simply turn it sideways (like an open book) and have a two-page spread to read from.</p></blockquote><p></p>
[QUOTE="Stormonu, post: 5047973, member: 52734"] I too think that electronics will play bigger and bigger parts in traditional PnP games. Not only character building and book storage on electronic devices, but [I]smart[/I] interfaces. For example, a character "sheet" that displays a graphical picture of your PC. Click on your gear to see its stats or on a "quick bar" to bring up your power/feats or select an action. A DM adjusts a minimap displayed on his device, selects a monster and "shuffles" it at a player (flicking his hand-held device at the player's device) and it calculates the attack and effect against the PC, doing all the combat rolling and resolution, complete with sound effects. Vice versa for the PCs to attack/roll dice/whatever. The device will handle all the "fiddly bits" allowing the players and DMs to concentrating on the action at hand and not the mechanics. Also, I'm waiting for the bright computer designer to make the next gen laptop. I imagine it being something like a nintendo DS. Where the keyboard is now, it would instead be another (touch) screen. If you need to type something, you tap an icon or something on the corner and it brings up a keyboard on the lower screen. Otherwise, it expands your viewing/work area to "double" the monitor size. Also, the touch pad would no longer be needed because both screens respond to direct touch input. Edit: Coupling with some of Darren's ideas, when you pull up books, you could simply turn it sideways (like an open book) and have a two-page spread to read from. [/QUOTE]
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