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<blockquote data-quote="pemerton" data-source="post: 6299236" data-attributes="member: 42582"><p>It's not obviously wrong to me. It's an accurate summary of my concern with Use Magic Device as a way of keeping 3E/PF rogues on par with spell-using classes.</p><p></p><p>A wizard who uses wands or staves or scrolls is being a wizard, in the core sense of that archetype.</p><p></p><p>A thief who uses wands or staves or scrolls is pretending to be a wizard, or playing at it. If that sort of "playing" is the only way the thief can keep up, something has gone wrong in my view. In classic D&D the thief's ability to read scrolls was a sidelight, a nod to the Grey Mouser and a trick that the thief could pull out when need demanded. If it becomes the mainstay of the thief's power then from my point of view the thief is no longer playing as a thief, but as a faux-wizard.</p><p></p><p>That is not about niche protection (in respect of which I like [MENTION=48555]1of3[/MENTION]'s discussion). It's about preserving the feel of fictional archetypes.</p><p></p><p>Yet another way in which 3E/PF departs from its predecessors, then. In classic D&D wands are awesome for wizards, because they conserve spell slots. (And many wands are MU only, eg Wands of Conjuration, Fire, Frost, Illusion, Lightning, Paralysation, Polymorphing.)</p></blockquote><p></p>
[QUOTE="pemerton, post: 6299236, member: 42582"] It's not obviously wrong to me. It's an accurate summary of my concern with Use Magic Device as a way of keeping 3E/PF rogues on par with spell-using classes. A wizard who uses wands or staves or scrolls is being a wizard, in the core sense of that archetype. A thief who uses wands or staves or scrolls is pretending to be a wizard, or playing at it. If that sort of "playing" is the only way the thief can keep up, something has gone wrong in my view. In classic D&D the thief's ability to read scrolls was a sidelight, a nod to the Grey Mouser and a trick that the thief could pull out when need demanded. If it becomes the mainstay of the thief's power then from my point of view the thief is no longer playing as a thief, but as a faux-wizard. That is not about niche protection (in respect of which I like [MENTION=48555]1of3[/MENTION]'s discussion). It's about preserving the feel of fictional archetypes. Yet another way in which 3E/PF departs from its predecessors, then. In classic D&D wands are awesome for wizards, because they conserve spell slots. (And many wands are MU only, eg Wands of Conjuration, Fire, Frost, Illusion, Lightning, Paralysation, Polymorphing.) [/QUOTE]
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