Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
The Niche Protection Poll
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ahnehnois" data-source="post: 6299360" data-attributes="member: 17106"><p>The thief/illusionist and fighter/thief were both awesome. 3e never really duplicated them perfectly, I agree.</p><p></p><p>No, traps and SA in and of themselves aren't enough. I would have hoped that some of the PF changes would favor the rogue, such as being able to SA more things and some of the combat maneuvers, but they weren't implemented adequately.</p><p></p><p>Like I said, I think people became jaded to an extent. Fortification armor is also really inappropriate (I changed it to a bonus to AC against crit confirmation rolls).</p><p></p><p>But I also think that expanding SA to include flanking pushes the rogue away from that classic playstyle. Making it easier to use than backstab was looks like a raw power increase, but it pushes the player away form all that planning and thought that was needed to get a true backstab. There just isn't the sense of being rewarded for setting up the perfect kill, nor the same sense of consequence if someone does see you. I've tried to restore that, but it's a shame that it was lost in the first place.</p></blockquote><p></p>
[QUOTE="Ahnehnois, post: 6299360, member: 17106"] The thief/illusionist and fighter/thief were both awesome. 3e never really duplicated them perfectly, I agree. No, traps and SA in and of themselves aren't enough. I would have hoped that some of the PF changes would favor the rogue, such as being able to SA more things and some of the combat maneuvers, but they weren't implemented adequately. Like I said, I think people became jaded to an extent. Fortification armor is also really inappropriate (I changed it to a bonus to AC against crit confirmation rolls). But I also think that expanding SA to include flanking pushes the rogue away from that classic playstyle. Making it easier to use than backstab was looks like a raw power increase, but it pushes the player away form all that planning and thought that was needed to get a true backstab. There just isn't the sense of being rewarded for setting up the perfect kill, nor the same sense of consequence if someone does see you. I've tried to restore that, but it's a shame that it was lost in the first place. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
The Niche Protection Poll
Top