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General Tabletop Discussion
*Dungeons & Dragons
The Night Below - your experiences?
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<blockquote data-quote="SDOgre" data-source="post: 4385596" data-attributes="member: 67344"><p>This is one of my (and my players') most fond memories of D&D. And like others it had a lot to do with the things that happened outside of the module.</p><p></p><p>The first book was great but yeah, they got bogged down in book two and never quite got to the Kuo Toa city.</p><p></p><p>Some memories:</p><p></p><p><strong>1. The drunk dwarf went splunking</strong></p><p>The dwarf in town went with them into the Underdark. That's when they met the trolls. Holy crap. We still talk about that fight more than 10 years later. First two trolls, no prob. Then two more. Okay. Then three more. Crap. Then two more....</p><p></p><p>The fighter yelled out in his best impression of <em>Aliens</em>, "Adventurers, we are leaving!"</p><p></p><p>The dwarf's move was less than everyone else and he got left behind. As they backed off the last they saw of him was him getting swarmed, screaming, and body parts and pieces of beard flying up into the air.</p><p></p><p><strong>2. The Orc Occupation</strong></p><p>To break things up I had the town get occupied with orcs. I wanted to run a fight with tons of low level creatures. I threw in a few moderate level casters and man... what an epic fight.</p><p></p><p>The mage cast earth to mud and sunk the inn. There were orcs everywhere. An orc cleric killed a character with heat metal...</p><p></p><p><strong>3. The Death Toll.</strong></p><p>The party went through so many characters... they hired mercenaries at one point then I filled the entrance cave with hill giants. TPK. So many characters...</p><p><strong></strong></p><p><strong>4. Creative Camping</strong></p><p>They ended up using a spell stoneshape, I think, by the cleric to get in a cave and close up the entrance except for an air hole. They hated getting atatcked while resting.... Create food and water... what spell was it that created a magic area if the enemy walked over they went boom?</p><p></p><p>So much fun. So long ago...</p><p></p><p>Man they should make a return to the Night Below...</p></blockquote><p></p>
[QUOTE="SDOgre, post: 4385596, member: 67344"] This is one of my (and my players') most fond memories of D&D. And like others it had a lot to do with the things that happened outside of the module. The first book was great but yeah, they got bogged down in book two and never quite got to the Kuo Toa city. Some memories: [B]1. The drunk dwarf went splunking[/B] The dwarf in town went with them into the Underdark. That's when they met the trolls. Holy crap. We still talk about that fight more than 10 years later. First two trolls, no prob. Then two more. Okay. Then three more. Crap. Then two more.... The fighter yelled out in his best impression of [I]Aliens[/I], "Adventurers, we are leaving!" The dwarf's move was less than everyone else and he got left behind. As they backed off the last they saw of him was him getting swarmed, screaming, and body parts and pieces of beard flying up into the air. [B]2. The Orc Occupation[/B] To break things up I had the town get occupied with orcs. I wanted to run a fight with tons of low level creatures. I threw in a few moderate level casters and man... what an epic fight. The mage cast earth to mud and sunk the inn. There were orcs everywhere. An orc cleric killed a character with heat metal... [B]3. The Death Toll.[/B] The party went through so many characters... they hired mercenaries at one point then I filled the entrance cave with hill giants. TPK. So many characters... [B] 4. Creative Camping[/B] They ended up using a spell stoneshape, I think, by the cleric to get in a cave and close up the entrance except for an air hole. They hated getting atatcked while resting.... Create food and water... what spell was it that created a magic area if the enemy walked over they went boom? So much fun. So long ago... Man they should make a return to the Night Below... [/QUOTE]
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