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The Nine Duchies (An Of Sound Mind Storyhour)
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<blockquote data-quote="arwink" data-source="post: 312728" data-attributes="member: 2292"><p>The party heads towards town. They've shared many stories on the two days of the journey, and discovered they all share something in common. Like many adventurers, they plan on using Seluri as the launching point for forays into the Bloodstone Hills, hoping to find some of the hidden caverns and mines abandoned by the Stonelost Dwarves in the demon-war. </p><p></p><p>News of the town had reached them through travellers they'd met at Bel'Durn. Tales of headaches and bad dreams had been drifting through the Duchy of Scar for days, although all present dismissed the claims. Who concerned themselves with bad dreams when there were dangers in the world? Seluri is still a backwater, despite the influx of mercenaries and adventurers in recent years. For a century it was the domain of some strange and unusual dragon, and the lingering isolation Copperdeath's dominion enforced still holds for many.</p><p></p><p>They are within a few miles of the town when they come accross a man chasing two horses down the road. The scene resembles a bizarre game of tag, with the elderly farmer trying to place a halter over the horses head, then the horses running a couple of dozen feet down the road before pausing to graze while the puffing farmer catches up again. As the adventurer's approach, he throws up his hand in frustration.</p><p></p><p>"Again?" he yells, "How can they have escaped again. Third time this week, and no sign of how they do it. The gate isn't left open. They can't jumpt the fence. It's like they just sprout wings and fly. Three days in a row."</p><p></p><p>He notices the party approaching and calms down slightly, shuffling slightly when he realises someone has caught his outburst.</p><p></p><p>"Howdy youngsters, Coming into town are ye? My names Othic, I'm a farmer in these here parts. I don't suppost you could do an old man a favor and try to rope these wayward horses of mine, could ye?"</p><p></p><p>The party look at each other. Its hardly the vision of wild adventure they had in mind when they set out, but it seems the right thing to do. Sara admits to having some empathy with animals, suggesting she may be able to keep the horses calm enough to loop a rope over their head. She takes one of the halters and moves towards the horses, keeping her movements slow and her voice soothing. She makes it within five feet of the creatures before they suddenly prance away, cantering down the road twenty feet or so before stopping to feast on the grass once more. Sara shrugs. She's done the best she could. </p><p></p><p>While Talon starts questioning Othic, asking about why his horses are so difficult to corral, Niki decides on a more direct route towards their capture. He makes a quick lasso out and decides to rope one of the horses. He's seen it being done before, and it doesn't look that hard. The lasso loops over his head three times, then drifts through the air. Niki grins in triumph as the loop settles over the horses head and he pulls it tight. There are a few cheers of encouragement and approval from the party, and even Othic looks petty pleased by the development.</p><p></p><p>Then the horse bolts, dragging the rope behind it. </p><p></p><p>Niki doesn't let go, digging his heals in to try and slow the stallion. He's pulled along about a foot and a half before he's no longer upright, and another dozen feet before it occurs to him that he's no-where near strong enough to halt a frightened horse. </p><p></p><p>Stavros reacts immediately. He's spent years running as part of his training, can cover a short distance at amazing speed. He charges forward, leaping for the flicking tip of the lasso rope before it's dragged to far out of reach. He just manages to lay a hand on it, and for a few feet he's dragged behind just as Niki is. Eventually Stavros manages to get some leverage, pulling himself to his feet and pulling the horse to a dead stop. He and Niki are both bruised and battered, but don't appear to be suffering from any lasting damage.</p><p></p><p>The second horse is almost as difficult to capture. Sara tries to approach it calmly once more, but it shies away. It bolts towards Talon and Othic, but both leap out of its path. Niki's prepared another lasso and catches it as it goes path. This time Stavros has already got a grip on the end of the rope, and his great strength quickly pulls the fleeing horse to a halt.</p><p></p><p>When the two bridled horses are returned to him, Othic looks unbelievably pleased. </p><p></p><p>"Thank ye lad, thank ye. I'll tell you what - since you've done such a good deed, why don't you come with me for dinner. It may not be much, but it's as good as you'll get in town at the moment. And I guarentee I'm no-where near as grumpy as some of the folk in there about these nightmares and all."</p><p></p><p>The party agrees. Theres a great deal of discussion as they make the treck towards Othic's farm. Talon quickly extracts local events from the farmer - learning that the three of the towns children have gone missing, and the local adventuring company that went searching for them has similarly been gone for days. THere's some talk of the nightmares and the headaches, but Othic seems remarkably seperated from the situation. He's used to not sleeping, and he's more concerned with his livestock than anything else. The conversation immediately turns to the mysterious escapes, and exactly what enables the horses to get away.</p><p></p><p>"Were-horses," Niki comments. "Mark my words, it's going to be because of were-horses."</p></blockquote><p></p>
[QUOTE="arwink, post: 312728, member: 2292"] The party heads towards town. They've shared many stories on the two days of the journey, and discovered they all share something in common. Like many adventurers, they plan on using Seluri as the launching point for forays into the Bloodstone Hills, hoping to find some of the hidden caverns and mines abandoned by the Stonelost Dwarves in the demon-war. News of the town had reached them through travellers they'd met at Bel'Durn. Tales of headaches and bad dreams had been drifting through the Duchy of Scar for days, although all present dismissed the claims. Who concerned themselves with bad dreams when there were dangers in the world? Seluri is still a backwater, despite the influx of mercenaries and adventurers in recent years. For a century it was the domain of some strange and unusual dragon, and the lingering isolation Copperdeath's dominion enforced still holds for many. They are within a few miles of the town when they come accross a man chasing two horses down the road. The scene resembles a bizarre game of tag, with the elderly farmer trying to place a halter over the horses head, then the horses running a couple of dozen feet down the road before pausing to graze while the puffing farmer catches up again. As the adventurer's approach, he throws up his hand in frustration. "Again?" he yells, "How can they have escaped again. Third time this week, and no sign of how they do it. The gate isn't left open. They can't jumpt the fence. It's like they just sprout wings and fly. Three days in a row." He notices the party approaching and calms down slightly, shuffling slightly when he realises someone has caught his outburst. "Howdy youngsters, Coming into town are ye? My names Othic, I'm a farmer in these here parts. I don't suppost you could do an old man a favor and try to rope these wayward horses of mine, could ye?" The party look at each other. Its hardly the vision of wild adventure they had in mind when they set out, but it seems the right thing to do. Sara admits to having some empathy with animals, suggesting she may be able to keep the horses calm enough to loop a rope over their head. She takes one of the halters and moves towards the horses, keeping her movements slow and her voice soothing. She makes it within five feet of the creatures before they suddenly prance away, cantering down the road twenty feet or so before stopping to feast on the grass once more. Sara shrugs. She's done the best she could. While Talon starts questioning Othic, asking about why his horses are so difficult to corral, Niki decides on a more direct route towards their capture. He makes a quick lasso out and decides to rope one of the horses. He's seen it being done before, and it doesn't look that hard. The lasso loops over his head three times, then drifts through the air. Niki grins in triumph as the loop settles over the horses head and he pulls it tight. There are a few cheers of encouragement and approval from the party, and even Othic looks petty pleased by the development. Then the horse bolts, dragging the rope behind it. Niki doesn't let go, digging his heals in to try and slow the stallion. He's pulled along about a foot and a half before he's no longer upright, and another dozen feet before it occurs to him that he's no-where near strong enough to halt a frightened horse. Stavros reacts immediately. He's spent years running as part of his training, can cover a short distance at amazing speed. He charges forward, leaping for the flicking tip of the lasso rope before it's dragged to far out of reach. He just manages to lay a hand on it, and for a few feet he's dragged behind just as Niki is. Eventually Stavros manages to get some leverage, pulling himself to his feet and pulling the horse to a dead stop. He and Niki are both bruised and battered, but don't appear to be suffering from any lasting damage. The second horse is almost as difficult to capture. Sara tries to approach it calmly once more, but it shies away. It bolts towards Talon and Othic, but both leap out of its path. Niki's prepared another lasso and catches it as it goes path. This time Stavros has already got a grip on the end of the rope, and his great strength quickly pulls the fleeing horse to a halt. When the two bridled horses are returned to him, Othic looks unbelievably pleased. "Thank ye lad, thank ye. I'll tell you what - since you've done such a good deed, why don't you come with me for dinner. It may not be much, but it's as good as you'll get in town at the moment. And I guarentee I'm no-where near as grumpy as some of the folk in there about these nightmares and all." The party agrees. Theres a great deal of discussion as they make the treck towards Othic's farm. Talon quickly extracts local events from the farmer - learning that the three of the towns children have gone missing, and the local adventuring company that went searching for them has similarly been gone for days. THere's some talk of the nightmares and the headaches, but Othic seems remarkably seperated from the situation. He's used to not sleeping, and he's more concerned with his livestock than anything else. The conversation immediately turns to the mysterious escapes, and exactly what enables the horses to get away. "Were-horses," Niki comments. "Mark my words, it's going to be because of were-horses." [/QUOTE]
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