Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
The Ninja Warlock
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ginnel" data-source="post: 4271860" data-attributes="member: 66058"><p>Ok nice descriptions but the -2 modifier this provides is comparitive to the attacker being restrained or prone at range or even cover OR the target being in a heavy snow storm of foliage, or like being right next to someone who is in Heavy foliage or heavy smoke, thats what the PHB states as concealment as and that is what the warlock has.</p><p></p><p>Since it doesn't state any squares around the warlock are effected/harder to see through we can safely assume (hopefully <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> ) that the lock is in some kind of heavy obscuring terrain that effects only one square. </p><p></p><p>Now the application of the warlock trying to hide here should not grant full hidden ability from everyone, it would be the same as a thief being in a 5ft by 5ft bush, hiding at the best would grant, if your being generous total concealment (-5 to hit), think of this as solid snake hiding in his cardboard box of a thief running around the battlefield with said tree on his back and in his hand, I just can't see how the lock will go "right i'll stealth in this localised effect in my square so they won't know where I am, I am a genius!"</p><p></p><p>Example of play</p><p></p><p>Boris the Warlock</p><p></p><p>Boris' player: I've moved 3 squares and shadowalked, black shadows envelope my svelt frame and perfectly pointed beard</p><p></p><p>DM: Ok next action</p><p></p><p>Boris' player: ah but wait I'm going to stealth during that move action so no one can see me *boris' player strokes an imaginery goatee*</p><p></p><p>DM: erm you mean in that localised effect centered on you</p><p></p><p>Boris' player: Well of course, I mean Boris is invincible!!</p><p></p><p>DM: *sighs*</p><p></p><p>So what I'm trying to get at is seeing as its only -2 equivelent to the aforementioned combat disadvantages or terrain it should in no way grant the ninja warlock total hidey-ness as an equivelent cardboard box or handy moveable shrub wouldn't unless the opponents are distracted as mentioned in the PHB.</p></blockquote><p></p>
[QUOTE="Ginnel, post: 4271860, member: 66058"] Ok nice descriptions but the -2 modifier this provides is comparitive to the attacker being restrained or prone at range or even cover OR the target being in a heavy snow storm of foliage, or like being right next to someone who is in Heavy foliage or heavy smoke, thats what the PHB states as concealment as and that is what the warlock has. Since it doesn't state any squares around the warlock are effected/harder to see through we can safely assume (hopefully ;) ) that the lock is in some kind of heavy obscuring terrain that effects only one square. Now the application of the warlock trying to hide here should not grant full hidden ability from everyone, it would be the same as a thief being in a 5ft by 5ft bush, hiding at the best would grant, if your being generous total concealment (-5 to hit), think of this as solid snake hiding in his cardboard box of a thief running around the battlefield with said tree on his back and in his hand, I just can't see how the lock will go "right i'll stealth in this localised effect in my square so they won't know where I am, I am a genius!" Example of play Boris the Warlock Boris' player: I've moved 3 squares and shadowalked, black shadows envelope my svelt frame and perfectly pointed beard DM: Ok next action Boris' player: ah but wait I'm going to stealth during that move action so no one can see me *boris' player strokes an imaginery goatee* DM: erm you mean in that localised effect centered on you Boris' player: Well of course, I mean Boris is invincible!! DM: *sighs* So what I'm trying to get at is seeing as its only -2 equivelent to the aforementioned combat disadvantages or terrain it should in no way grant the ninja warlock total hidey-ness as an equivelent cardboard box or handy moveable shrub wouldn't unless the opponents are distracted as mentioned in the PHB. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
The Ninja Warlock
Top