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The Not-Cleric Class for the Other Powers
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<blockquote data-quote="Minigiant" data-source="post: 9255752" data-attributes="member: 63508"><p>I could see this as a class for Primordial or Raw Elemental Forces bigger than mere djinn sultans and giant pools of energy. Religions often have great monsters of godslaying power like Typhon or Fenrir. So you might have beings who tap into a free elder force or consume a bit of smoulders of their power left behind. Performing a ritual on a scale or hair of one of these beasts.</p><p>A Primordial Sanguisuge (I'll use your term because you thought it up) would be able to fire off fire, water, air, and earth spells with ease. Eldritch Saguisuges could deal the force and psychic damage. Death Saguisuges would bring radiant and necrotic out of the bastardization of the dormant dying gods they stole from. Monstrous Sanguisuge</p><p>With that idea I could see this class being the master of changing damage types like the Transmuted Spell Metamagic.</p><p>A Primordial Sanguisuge due their connection to a raw primordial force could possibly change the damage of a spell that deals fire, cold, lightning, or bludgeoning damage to one of the other at will.</p><p></p><p>An Eldritch one could drop a dice down a step to make any spell deal force or psychic and swap the saving throw to Dex or Cha.</p><p></p><p>And since these are mortals tapped into forces and not living gods, healing and resurrection would not be their forte. Cauterize a wound maybe. Like having a healing spell that heals more than Cure Wounds but it requires full concentration, takes 2 turns, and can't be done on the dying and the flames or font of positive energy would kill a victim in shock. </p><p></p><p>None of those complex spell. Just raw damage, raw control, raw summons, and raw buffs. The caster is dumping the power of some intelligent uncaring chaotic monster roaming the inner planes after all.</p></blockquote><p></p>
[QUOTE="Minigiant, post: 9255752, member: 63508"] I could see this as a class for Primordial or Raw Elemental Forces bigger than mere djinn sultans and giant pools of energy. Religions often have great monsters of godslaying power like Typhon or Fenrir. So you might have beings who tap into a free elder force or consume a bit of smoulders of their power left behind. Performing a ritual on a scale or hair of one of these beasts. A Primordial Sanguisuge (I'll use your term because you thought it up) would be able to fire off fire, water, air, and earth spells with ease. Eldritch Saguisuges could deal the force and psychic damage. Death Saguisuges would bring radiant and necrotic out of the bastardization of the dormant dying gods they stole from. Monstrous Sanguisuge With that idea I could see this class being the master of changing damage types like the Transmuted Spell Metamagic. A Primordial Sanguisuge due their connection to a raw primordial force could possibly change the damage of a spell that deals fire, cold, lightning, or bludgeoning damage to one of the other at will. An Eldritch one could drop a dice down a step to make any spell deal force or psychic and swap the saving throw to Dex or Cha. And since these are mortals tapped into forces and not living gods, healing and resurrection would not be their forte. Cauterize a wound maybe. Like having a healing spell that heals more than Cure Wounds but it requires full concentration, takes 2 turns, and can't be done on the dying and the flames or font of positive energy would kill a victim in shock. None of those complex spell. Just raw damage, raw control, raw summons, and raw buffs. The caster is dumping the power of some intelligent uncaring chaotic monster roaming the inner planes after all. [/QUOTE]
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