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*Dungeons & Dragons
The Not-Cleric Class for the Other Powers
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<blockquote data-quote="DammitVictor" data-source="post: 9256333" data-attributes="member: 6750908"><p>I have my issues with the worldbuilding and <em>implied</em> worldbuilding of D&D and its faux polytheism. </p><p></p><p>In my current homebrew project, I'm breaking it up more or less by creature type: angels have Acolytes (and Holy Knights); genies, dragons, and elementals have Sorcerers (think Wu Jen/Shugenja with bits of Sha'ir and Kineticist); humanoids, plants, and animals have Shamans; fiends have Warlock and Hexblade; and fey, aberrations, the undead, and... well, the self-taught and self-empowered share the Witch and Magician classes. Each has its own specialties and subclasses.</p><p></p><p>What I would dearly love to see is a "traditional" D&D fantasy setting with the traditional 2-4 dozen gods divided up into 4-5 realistic tight pantheons, along with 2-3 animistic or otherwise nontheistic belief systems. They would have their own classes and subclasses, <em> replacing</em> the existing standard spellcasters, and different races/cultures would have different access to and options for them.</p></blockquote><p></p>
[QUOTE="DammitVictor, post: 9256333, member: 6750908"] I have my issues with the worldbuilding and [i]implied[/i] worldbuilding of D&D and its faux polytheism. In my current homebrew project, I'm breaking it up more or less by creature type: angels have Acolytes (and Holy Knights); genies, dragons, and elementals have Sorcerers (think Wu Jen/Shugenja with bits of Sha'ir and Kineticist); humanoids, plants, and animals have Shamans; fiends have Warlock and Hexblade; and fey, aberrations, the undead, and... well, the self-taught and self-empowered share the Witch and Magician classes. Each has its own specialties and subclasses. What I would dearly love to see is a "traditional" D&D fantasy setting with the traditional 2-4 dozen gods divided up into 4-5 realistic tight pantheons, along with 2-3 animistic or otherwise nontheistic belief systems. They would have their own classes and subclasses, [i] replacing[/i] the existing standard spellcasters, and different races/cultures would have different access to and options for them. [/QUOTE]
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