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The October D&D Book is Fizban’s Treasury of Dragons
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<blockquote data-quote="pukunui" data-source="post: 8341498" data-attributes="member: 54629"><p>I don’t think the 5e PHB is the best indicator of where the designers are at any longer. I'm sure you're aware how they've chosen to make changes to the way they've protrayed orcs and drow, for instance.</p><p></p><p>I feel it's more likely that, rather than sticking with what it says about draconians in the PHB, should WotC decide to make them a playable (sub)race, they'll change or broaden their origins, like they've done with the drow. That is, they'll likely make it so draconians are just dragonborn by another name and don't <strong>have </strong>to be created by an evil corrupting ritual. Perhaps if you want that kind of draconian, they'll include death effects mechanics.</p><p></p><p>That said, I don't really see the appeal of wanting to play a race with a death effect. Unless you're playing a zealot barbarian who can be rezzed for free, it's not like you're going to <strong>want </strong>your PC to die frequently, so it's a mechanic that will rarely come up. And slapping a death effect on an already weak race like the dragonborn doesn't seem like the best idea to me.</p><p></p><p>I think draconians with death effects work better as monsters that blow up in the PCs faces when they die.</p><p></p><p>That said, I <strong>would </strong>like them to give us mechanics for those death effects!</p></blockquote><p></p>
[QUOTE="pukunui, post: 8341498, member: 54629"] I don’t think the 5e PHB is the best indicator of where the designers are at any longer. I'm sure you're aware how they've chosen to make changes to the way they've protrayed orcs and drow, for instance. I feel it's more likely that, rather than sticking with what it says about draconians in the PHB, should WotC decide to make them a playable (sub)race, they'll change or broaden their origins, like they've done with the drow. That is, they'll likely make it so draconians are just dragonborn by another name and don't [B]have [/B]to be created by an evil corrupting ritual. Perhaps if you want that kind of draconian, they'll include death effects mechanics. That said, I don't really see the appeal of wanting to play a race with a death effect. Unless you're playing a zealot barbarian who can be rezzed for free, it's not like you're going to [B]want [/B]your PC to die frequently, so it's a mechanic that will rarely come up. And slapping a death effect on an already weak race like the dragonborn doesn't seem like the best idea to me. I think draconians with death effects work better as monsters that blow up in the PCs faces when they die. That said, I [B]would [/B]like them to give us mechanics for those death effects! [/QUOTE]
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