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The Oddest Thing You've Done As A DM When Running A Game
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<blockquote data-quote="Rel" data-source="post: 80540" data-attributes="member: 99"><p>In a one-shot game over the holidays, I turned the whole party to stone in the first five minutes (didn't even give them a saving throw). They were all returned back to flesh an instant later to find out that twelve years had passed in the game world. The duchy they had strove so hard to protect had come under the despotic rule of "The Stone Lord".</p><p></p><p>Worse yet, the guy who had transformed them back to flesh (the once proud mayor who had hired the adventurers in the first place) hadn't been able to afford a permenant fix for them. They only had one week until they turned back to stone again. Unless they could drink an elixir made from the blood of The Stone Lord (Medusa with Sorcerer levels and a cocatrice familiar).</p><p></p><p>Those were VERY motivated characters.</p><p></p><p>Of course this was very heavy handed of me and I don't normally like to resort to this kind of railroading. But, like I said, this was a one-shot game and we had limited time to play. I needed a means of getting the party pointed in the direction of the adventure fast and a way to keep them on track (many of the people who were gaming that session were novice roleplayers).</p><p></p><p>Worked like a charm.</p></blockquote><p></p>
[QUOTE="Rel, post: 80540, member: 99"] In a one-shot game over the holidays, I turned the whole party to stone in the first five minutes (didn't even give them a saving throw). They were all returned back to flesh an instant later to find out that twelve years had passed in the game world. The duchy they had strove so hard to protect had come under the despotic rule of "The Stone Lord". Worse yet, the guy who had transformed them back to flesh (the once proud mayor who had hired the adventurers in the first place) hadn't been able to afford a permenant fix for them. They only had one week until they turned back to stone again. Unless they could drink an elixir made from the blood of The Stone Lord (Medusa with Sorcerer levels and a cocatrice familiar). Those were VERY motivated characters. Of course this was very heavy handed of me and I don't normally like to resort to this kind of railroading. But, like I said, this was a one-shot game and we had limited time to play. I needed a means of getting the party pointed in the direction of the adventure fast and a way to keep them on track (many of the people who were gaming that session were novice roleplayers). Worked like a charm. [/QUOTE]
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