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The offical ENWorld Doom 3 reaction thread.
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<blockquote data-quote="Calico_Jack73" data-source="post: 1689963" data-attributes="member: 14403"><p>I'll have to give that edit trick a try. I'm running a P4 2Ghz with a Gig of RAM and my totally sweet Radeon 9800 Pro with 256 Meg of Onboard RAM. It runs smooth as is but the smoother the better is what I always say.</p><p></p><p>I totally agree with the complaint about the flashlight. Several times I've had to run back out into a lit area and wait for the beastie to follow me out so I can shoot it. The muzzle flash for the machine gun really isn't that well done unless it is assumed that there is a flash suppressor built in. As far as the use of the flashlight goes I think that Alien vs. Predator 2 is so far the best with the over-the-shoulder lamp that gradually runs out of power. Several times I'd have to throw out a few flares just so I could give my lamp a chance to recharge while fighting off aliens. I'd love to have the same thing in Doom 3 but I guess I'll just have to manage. The Imps sure are a hell of a lot tougher than they used to be. They used to be slow as hell and a point blank shotgun blast could kill them with one shot. Now... you need at least two point blank shots (if not three) and they are fast as hell. The Pinky demon also scared the heck out of me when I first ran into it. I had no idea it was going to be that big. It's bite attack also comes so quick that it throws your aim off big time. I haven't really ran into much else yet though I am looking forward to running into the Cacodemon.</p><p></p><p>Edit: Another thing I would have liked is to have the option to "Always Run". To perform a running jump you have to hold down one button to move forward, another to sprint, and yet another to jump. Entirely too many in my opinion.</p></blockquote><p></p>
[QUOTE="Calico_Jack73, post: 1689963, member: 14403"] I'll have to give that edit trick a try. I'm running a P4 2Ghz with a Gig of RAM and my totally sweet Radeon 9800 Pro with 256 Meg of Onboard RAM. It runs smooth as is but the smoother the better is what I always say. I totally agree with the complaint about the flashlight. Several times I've had to run back out into a lit area and wait for the beastie to follow me out so I can shoot it. The muzzle flash for the machine gun really isn't that well done unless it is assumed that there is a flash suppressor built in. As far as the use of the flashlight goes I think that Alien vs. Predator 2 is so far the best with the over-the-shoulder lamp that gradually runs out of power. Several times I'd have to throw out a few flares just so I could give my lamp a chance to recharge while fighting off aliens. I'd love to have the same thing in Doom 3 but I guess I'll just have to manage. The Imps sure are a hell of a lot tougher than they used to be. They used to be slow as hell and a point blank shotgun blast could kill them with one shot. Now... you need at least two point blank shots (if not three) and they are fast as hell. The Pinky demon also scared the heck out of me when I first ran into it. I had no idea it was going to be that big. It's bite attack also comes so quick that it throws your aim off big time. I haven't really ran into much else yet though I am looking forward to running into the Cacodemon. Edit: Another thing I would have liked is to have the option to "Always Run". To perform a running jump you have to hold down one button to move forward, another to sprint, and yet another to jump. Entirely too many in my opinion. [/QUOTE]
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