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<blockquote data-quote="Steverooo" data-source="post: 2901744" data-attributes="member: 9410"><p><strong>Improvements Needed:</strong></p><p></p><p>Things that need to change with Oathbound (IMHO, of course!):</p><p></p><p>First of all, bad decisions/game design. Yes! There are some! As one example, any Prestige Class/Race which invalidates a large portion of a PC is bad, IMHO. The Stalker PrC's ability to disappear while in the city seems to do this... Regardless of the number of ranks in Spot, you can never see a Stalker? That sits very poorly, with me (especially since my PC has the skill maxed out, and feels emasculated enough)! You may disagree, but I call that bad game design! (Yeah, in the good ol', skill-less, 1e days, <em>Invisibility</em> only gave you a -4 to hit... none of this "+20 to Hide, and you must beat the DC by 20 or more to know exactly where the Invisible creature is located" BS!) <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> Blindfighting reduced it to -2, as well... Paladins not being able to use their <em>Detect Evil</em> class ability without losing INT points is another example.</p><p></p><p>The Setting Disagrees with Itself: This is just sloppiness, boys! In the Oathbound hardback, Israfel punishes anyone causing a Sinking with instant death. In Wrack & Ruin, IIRC, she is "secretly pleased" with it! In the adventure in the same book, I believe, we see Colopitiron requiring a promise from the PCs to return his sword to him, and then they feel all tingly, and this is supposed to be an activation of a Binding Oath spell (whatever it's called), and yet... when we go and look that up, it requires a WRITTEN contract! Also, in that same book, I believe, the PCs are exploring the maze when they come upon a light, and encounter a time anomoly to Annoxus' time, before he slew Colopitiron... but wait! Isn't that supposed to be a setting secret?!? How are the PCs supposed to know what to do, here?!? There are many more similar situations spread out through the various books (and I have barely skimmed most of them)! Israfel, etc., being able to <em>Teleport</em>, while PCs risk INT Damage to do the same is yet another example.</p><p></p><p>Sodomy: Without getting into Grandma-unfriendly territory, here, I have often wondered who on the BP staff is the flaming gay (and not just when looking at Oathbound products, either - A&H gave me the same impression). While I'm sure that there is 1/2 of 1% of gamers that this actually attracts, I'm also sure that there is 50% or so that it turns OFF. Tone it down, at the very least!</p><p></p><p>Prestige Classes/Races: My Least-Favorite part of 3.xe! I want my PC classes to be pretigious,!!! Why do I have to give up a level of my class to gain prestige, and become weaker than any other PC for refusing to?!? This has long been a problem, for me. I thought the original "Buy The Numbers" prestige "races" were a kind of solution to that problem... but no more! Oh well! I guess that's going to remain my problem, as long as I play 3.xe! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p>The Whole "No One Can Know Their Alignment!" Thing: Boundy... and his Flock... C'mon, just admit that they have an Evil alignment, and get on with it. Unbelievable (to me) that the GM's book (O<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" />otF) doesn't even tell the GM! How is he supposed to know how to RP the eight?!?</p><p></p><p>I'm sure there are other problems, but those are the major ones that I can think of, right now... It would be nice if some, most, or all of them could be fixed in a 3.5e update, if there ever is one!</p><p></p><p>Good luck with the product line, and I hope to see <u>Wi;dwood</u> in print, soon (I have all the rest)!</p></blockquote><p></p>
[QUOTE="Steverooo, post: 2901744, member: 9410"] [b]Improvements Needed:[/b] Things that need to change with Oathbound (IMHO, of course!): First of all, bad decisions/game design. Yes! There are some! As one example, any Prestige Class/Race which invalidates a large portion of a PC is bad, IMHO. The Stalker PrC's ability to disappear while in the city seems to do this... Regardless of the number of ranks in Spot, you can never see a Stalker? That sits very poorly, with me (especially since my PC has the skill maxed out, and feels emasculated enough)! You may disagree, but I call that bad game design! (Yeah, in the good ol', skill-less, 1e days, [I]Invisibility[/I] only gave you a -4 to hit... none of this "+20 to Hide, and you must beat the DC by 20 or more to know exactly where the Invisible creature is located" BS!) :p Blindfighting reduced it to -2, as well... Paladins not being able to use their [I]Detect Evil[/I] class ability without losing INT points is another example. The Setting Disagrees with Itself: This is just sloppiness, boys! In the Oathbound hardback, Israfel punishes anyone causing a Sinking with instant death. In Wrack & Ruin, IIRC, she is "secretly pleased" with it! In the adventure in the same book, I believe, we see Colopitiron requiring a promise from the PCs to return his sword to him, and then they feel all tingly, and this is supposed to be an activation of a Binding Oath spell (whatever it's called), and yet... when we go and look that up, it requires a WRITTEN contract! Also, in that same book, I believe, the PCs are exploring the maze when they come upon a light, and encounter a time anomoly to Annoxus' time, before he slew Colopitiron... but wait! Isn't that supposed to be a setting secret?!? How are the PCs supposed to know what to do, here?!? There are many more similar situations spread out through the various books (and I have barely skimmed most of them)! Israfel, etc., being able to [I]Teleport[/I], while PCs risk INT Damage to do the same is yet another example. Sodomy: Without getting into Grandma-unfriendly territory, here, I have often wondered who on the BP staff is the flaming gay (and not just when looking at Oathbound products, either - A&H gave me the same impression). While I'm sure that there is 1/2 of 1% of gamers that this actually attracts, I'm also sure that there is 50% or so that it turns OFF. Tone it down, at the very least! Prestige Classes/Races: My Least-Favorite part of 3.xe! I want my PC classes to be pretigious,!!! Why do I have to give up a level of my class to gain prestige, and become weaker than any other PC for refusing to?!? This has long been a problem, for me. I thought the original "Buy The Numbers" prestige "races" were a kind of solution to that problem... but no more! Oh well! I guess that's going to remain my problem, as long as I play 3.xe! :p The Whole "No One Can Know Their Alignment!" Thing: Boundy... and his Flock... C'mon, just admit that they have an Evil alignment, and get on with it. Unbelievable (to me) that the GM's book (O:DotF) doesn't even tell the GM! How is he supposed to know how to RP the eight?!? I'm sure there are other problems, but those are the major ones that I can think of, right now... It would be nice if some, most, or all of them could be fixed in a 3.5e update, if there ever is one! Good luck with the product line, and I hope to see [U]Wi;dwood[/U] in print, soon (I have all the rest)! [/QUOTE]
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