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The OGL 1.1 is not an Open License
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<blockquote data-quote="GreyLord" data-source="post: 8866796" data-attributes="member: 4348"><p>Well, the thing to also look at is what NEW information will be released for use under the 1.1 and HOW it will be released.</p><p></p><p>I think many assume it will be business as usual in it being the same as the former releases. </p><p></p><p>I don't know yet how it will be (not sure if anyone does TBH), but there could be things that limit what can be used from the new information released that can be utilized under 1.1 that would not be able to be utilized under 1.0a or 1.0 in either case. </p><p></p><p>Some of this may be the carrot to inspire people to use 1.1 rather than older versions of the OGL.</p><p></p><p>One way to look at it is how Open License and/or Open Source works in software and other areas beyond D&D and RPGs.</p><p></p><p>IMO (can't stress this enough)...</p><p></p><p>This new one won't negate the old OGL's and what was OGL for 5e is still OGL, and 1 D&D will be backwards compatible (as per WotC's statements). In that light, it may not have as big an impact as some are thinking on the publication market, BUT, there may be some new items that will be the carrot that will make some of those bigger publishers consider using it (and I imagine a lot of it will deal with the size of the audiences on VTTs and online and the impact 1.1 will have on that as well as people wanting a piece of that pie. Afterall, selling 10K copies is good, but reaching and audience of 10 million and selling 100K copies is better...right?)</p></blockquote><p></p>
[QUOTE="GreyLord, post: 8866796, member: 4348"] Well, the thing to also look at is what NEW information will be released for use under the 1.1 and HOW it will be released. I think many assume it will be business as usual in it being the same as the former releases. I don't know yet how it will be (not sure if anyone does TBH), but there could be things that limit what can be used from the new information released that can be utilized under 1.1 that would not be able to be utilized under 1.0a or 1.0 in either case. Some of this may be the carrot to inspire people to use 1.1 rather than older versions of the OGL. One way to look at it is how Open License and/or Open Source works in software and other areas beyond D&D and RPGs. IMO (can't stress this enough)... This new one won't negate the old OGL's and what was OGL for 5e is still OGL, and 1 D&D will be backwards compatible (as per WotC's statements). In that light, it may not have as big an impact as some are thinking on the publication market, BUT, there may be some new items that will be the carrot that will make some of those bigger publishers consider using it (and I imagine a lot of it will deal with the size of the audiences on VTTs and online and the impact 1.1 will have on that as well as people wanting a piece of that pie. Afterall, selling 10K copies is good, but reaching and audience of 10 million and selling 100K copies is better...right?) [/QUOTE]
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