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The OGL 1.1 is not an Open License
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<blockquote data-quote="CapnZapp" data-source="post: 8887555" data-attributes="member: 12731"><p>And what do you think will sink any OGL 1.1 licensors, pray tell? <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p>The more interesting realization is that leaving D&D is what spurred the incredible burst of fun and creativity that is the DCC line of adventures. </p><p></p><p>(Goodman Games line of 3e scenarios were mediocre, their line of 4e scenarios were atrocious, but their line of DCC scenarios range from good to awesomely brilliant)</p><p></p><p>What Hasbro really is doing is setting up a new batch of competitors that they will have great trouble overcoming, especially since this time nobody will trust them even if they realize they need to go back to an open license. So it's not just doom and gloom (unless you're depending on the industry for your livelihood these coming years, I guess)</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 8887555, member: 12731"] And what do you think will sink any OGL 1.1 licensors, pray tell? ;) The more interesting realization is that leaving D&D is what spurred the incredible burst of fun and creativity that is the DCC line of adventures. (Goodman Games line of 3e scenarios were mediocre, their line of 4e scenarios were atrocious, but their line of DCC scenarios range from good to awesomely brilliant) What Hasbro really is doing is setting up a new batch of competitors that they will have great trouble overcoming, especially since this time nobody will trust them even if they realize they need to go back to an open license. So it's not just doom and gloom (unless you're depending on the industry for your livelihood these coming years, I guess) [/QUOTE]
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