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The OGL -- A Lesson for 5E
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<blockquote data-quote="Yora" data-source="post: 5810097" data-attributes="member: 6670763"><p>You are preaching to the choir. We know, and the devs know as well. Apparently even the people who make that descision do, as we've got a couple of statements that some kind of open license is planned, though not yet finalized.</p><p></p><p>"90% of everything is crap." There has also always been a large number of really bad books that had the Dungeons & Dragons logo on them. And so some people produce bad stuff? That's really mostly their own problem. People are unlikely to assume this is representative of the official publications and books that are just bad don't get the popularity to really matter. The bad ones will all disappear in the background, but there's a very good chance that there are some gems that make people more invested in the game and therefore more invested in official publications as well. If there are 10 bad books, WotC doesn't lose anything. If there is just 1 good one, WotC wins. There's nothing to lose, but much to win.</p></blockquote><p></p>
[QUOTE="Yora, post: 5810097, member: 6670763"] You are preaching to the choir. We know, and the devs know as well. Apparently even the people who make that descision do, as we've got a couple of statements that some kind of open license is planned, though not yet finalized. "90% of everything is crap." There has also always been a large number of really bad books that had the Dungeons & Dragons logo on them. And so some people produce bad stuff? That's really mostly their own problem. People are unlikely to assume this is representative of the official publications and books that are just bad don't get the popularity to really matter. The bad ones will all disappear in the background, but there's a very good chance that there are some gems that make people more invested in the game and therefore more invested in official publications as well. If there are 10 bad books, WotC doesn't lose anything. If there is just 1 good one, WotC wins. There's nothing to lose, but much to win. [/QUOTE]
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The OGL -- A Lesson for 5E
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