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The OGL -- Just What's Going On?
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<blockquote data-quote="Tazawa" data-source="post: 8881230" data-attributes="member: 11334"><p>I think I'm following you--my assumption is that this excerpt is from the same mid-December document that was viewed by Linda Codega (<a href="https://t.co/MjEWmw2pol" target="_blank">Dungeons & Dragons’ New License Tightens Its Grip on Competition</a>).</p><p></p><p>The agreement with Kickstarter would have been made when this version of the document was the plan. If it has changed to opt-in sometime between December and now, it changes the situation of any agreement with Kickstarter.</p><p></p><p>For Wizard's Kickstarter royalty plans to be successful, they need either OGL 1.0a revoked or Kickstarter to not accept Kickstarters that use 1.0a open game content. If Kickstarter doesn't accept OGL 1.0a campaigns, some other crowd-funding platform would, as these types of campaigns are some of the highest revenue crowd-funding campaigns. The only reason Kickstarter would agree to this type of a deal would be if they believed that OGL 1.0a was revoked.</p><p></p><p>Postscript: Given that the statement by John Ritter of Kickstarter was made yesterday, it implies that they believed that Wizard's plans were to revoke OGL 1.0a were current as of yesterday. If what Tenkar reported is true, the change to opt-in must have been quite recent or not communicated to Kickstarter.</p></blockquote><p></p>
[QUOTE="Tazawa, post: 8881230, member: 11334"] I think I'm following you--my assumption is that this excerpt is from the same mid-December document that was viewed by Linda Codega ([URL='https://t.co/MjEWmw2pol']Dungeons & Dragons’ New License Tightens Its Grip on Competition[/URL]). The agreement with Kickstarter would have been made when this version of the document was the plan. If it has changed to opt-in sometime between December and now, it changes the situation of any agreement with Kickstarter. For Wizard's Kickstarter royalty plans to be successful, they need either OGL 1.0a revoked or Kickstarter to not accept Kickstarters that use 1.0a open game content. If Kickstarter doesn't accept OGL 1.0a campaigns, some other crowd-funding platform would, as these types of campaigns are some of the highest revenue crowd-funding campaigns. The only reason Kickstarter would agree to this type of a deal would be if they believed that OGL 1.0a was revoked. Postscript: Given that the statement by John Ritter of Kickstarter was made yesterday, it implies that they believed that Wizard's plans were to revoke OGL 1.0a were current as of yesterday. If what Tenkar reported is true, the change to opt-in must have been quite recent or not communicated to Kickstarter. [/QUOTE]
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