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The OGL -- Just What's Going On?
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<blockquote data-quote="Jasperak" data-source="post: 8884960" data-attributes="member: 2487"><p>Brother, I'm firmly in the OSR at this point. I brought my young children to the game with B/X. I'm not talking about us--those that create on their own, those that don't really want a bite of the larger market. I (and the many others here who) don't need WOTC's game, but we still want to support the community. Those of us who believe the RPG community is stronger because of that tent.</p><p></p><p>That's what I was driving at. Imagine a chasis like B/X that everyone can add their own classes, feats, skills, spells to. The most basic of chassis that would be less likely to run afoul of WOTC's or Hasbro's One D&D Closed Game License to rule them all. Then people don't have to worry about WOTC's gatekeeping, and they can plan their businesses around something other than what we thought was the pillar of the OGL. </p><p></p><p>And that's really my point. WOTC wants to have monopolistic control over the industry to control their brand. They have to protect it from the likes of things like the <u>Book of Erotic Fantasy</u>. I don't even fault them for that. But the way they are approaching this does not appear to be from a position of openness, but one of it's our way or the highway--we are the monolithe, get with the program. Others have alluded to the hubris and arrogance in this belief. That's what chuffs me. I understand it, but I would think there would be better ways to go about this. The people running the show don't seem to care about the damage caused by the similar thinking back during the 3e/4e transition.</p></blockquote><p></p>
[QUOTE="Jasperak, post: 8884960, member: 2487"] Brother, I'm firmly in the OSR at this point. I brought my young children to the game with B/X. I'm not talking about us--those that create on their own, those that don't really want a bite of the larger market. I (and the many others here who) don't need WOTC's game, but we still want to support the community. Those of us who believe the RPG community is stronger because of that tent. That's what I was driving at. Imagine a chasis like B/X that everyone can add their own classes, feats, skills, spells to. The most basic of chassis that would be less likely to run afoul of WOTC's or Hasbro's One D&D Closed Game License to rule them all. Then people don't have to worry about WOTC's gatekeeping, and they can plan their businesses around something other than what we thought was the pillar of the OGL. And that's really my point. WOTC wants to have monopolistic control over the industry to control their brand. They have to protect it from the likes of things like the [U]Book of Erotic Fantasy[/U]. I don't even fault them for that. But the way they are approaching this does not appear to be from a position of openness, but one of it's our way or the highway--we are the monolithe, get with the program. Others have alluded to the hubris and arrogance in this belief. That's what chuffs me. I understand it, but I would think there would be better ways to go about this. The people running the show don't seem to care about the damage caused by the similar thinking back during the 3e/4e transition. [/QUOTE]
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