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The OGL -- Just What's Going On?
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<blockquote data-quote="darjr" data-source="post: 8889223" data-attributes="member: 52905"><p>Dennis Detwiller goes on to pontificate about the future.</p><p><a href="https://twitter.com/drgonzo123/status/1612949008150036481?s=20&t=JVv4R8KErMDWYVFTr9hLqQ" target="_blank">[ATTACH=full]272024[/ATTACH]</a></p><p></p><p>[spoiler]</p><p>Was asked what I thought might happen next with <a href="https://twitter.com/hashtag/WotC?src=hashtag_click" target="_blank">#WotC</a> and the <a href="https://twitter.com/hashtag/OGL?src=hashtag_click" target="_blank">#OGL</a>. Here it goes.</p><p></p><p></p><p></p><p>1) IT’S UNLIKELY THEY CAN WALK THIS BACK: The new <a href="https://twitter.com/hashtag/CEO?src=hashtag_click" target="_blank">#CEO</a> is hanging his hat on this, so I just don’t see them going “just fooling’!” without him being canned.</p><p></p><p>2) LARGE COMPANIES USING THE OGL WILL MOVE AWAY FROM THE OGL AS FAST AS THEY CAN: This is already seemingly happening. Signing OGL 1.1 is like placing a self-destruct in your business and giving the detonator to WotC. They can destroy you at any time.</p><p></p><p></p><p></p><p>3) A NEW OPEN GAME WHICH DOES PRECISELY WHAT DND DOES ONLY PROBABLY SLIGHTLY BETTER WILL BE CREATED: Again, already underway in multiple places, and it won’t take long. The ranks of those designing such things will be filled with people who helped make <a href="https://twitter.com/hashtag/DND?src=hashtag_click" target="_blank">#DND</a> what it is today.</p><p></p><p></p><p></p><p>4) WOTC WILL REALIZE TOO LATE DND ISN’T AN IP, REALLY, BUT A FEELING: Barring <a href="https://twitter.com/hashtag/Dragonlance?src=hashtag_click" target="_blank">#Dragonlance</a>, DND is not really a mainstream story-based property, but a mish-mash of vague ideas which generate great fun with friends, but which traditionally falls flat in other mediums.</p><p></p><p></p><p></p><p>5) THE OGL 1.1 (IF IT COMES TO PASS) WILL BE THE ANTI-OGL: Not only will few use it, buyers will be repelled by it being used. The PR damage here is already done. “Is it OGL 1.1? Then I don’t want it.” That’s coming. And — I hate to say it — due to the nature of 1.1, deserved.</p><p></p><p></p><p></p><p>6) MEDIA HITS OUTSIDE OF TABLETOP IN THE MILIEU OF DND WILL COME FROM THOSE NOT ASSOCIATED WITH <a href="https://twitter.com/hashtag/WOTC?src=hashtag_click" target="_blank">#WOTC</a>: In other words, things will continue as they have been on that front. The cartoons, podcasts, digital tools and such will be made and the profit reaped by unaffiliated companies</p><p></p><p></p><p></p><p>7) LAWSUITS WILL FLY AMONG THE BIG PLAYERS: This is already happening, I should think. But it will end as it has always ended: copyright does not protect game mechanics, the processes of game play, or the ideas of game play.</p><p></p><p></p><p></p><p></p><p>8) THIS WILL BE A HUGE LOSS FOR WOTC: Attempts to digitize the experience will be crazy expensive, and trying to lock players into a digital download garden will backfire, horrifically. And the replacement game for DND already exists…a million times over.[/spoiler]</p></blockquote><p></p>
[QUOTE="darjr, post: 8889223, member: 52905"] Dennis Detwiller goes on to pontificate about the future. [URL='https://twitter.com/drgonzo123/status/1612949008150036481?s=20&t=JVv4R8KErMDWYVFTr9hLqQ'][ATTACH type="full" width="518px" alt="Was asked what I thought might happen next with #WotC and the #OGL. Here it goes. 1) IT’S UNLIKELY THEY CAN WALK THIS BACK: The new #CEO is hanging his hat on this, so I just don’t see them going “just fooling’!” without him being canned. 2) LARGE COMPANIES USING THE OGL WILL MOVE AWAY FROM THE OGL AS FAST AS THEY CAN: This is already seemingly happening. Signing OGL 1.1 is like placing a self-destruct in your business and giving the detonator to WotC. They can destroy you at any time. 3) A NEW OPEN GAME WHICH DOES PRECISELY WHAT DND DOES ONLY PROBABLY SLIGHTLY BETTER WILL BE CREATED: Again, already underway in multiple places, and it won’t take long. The ranks of those designing such things will be filled with people who helped make #DND what it is today. 4) WOTC WILL REALIZE TOO LATE DND ISN’T AN IP, REALLY, BUT A FEELING: Barring #Dragonlance, DND is not really a mainstream story-based property, but a mish-mash of vague ideas which generate great fun with friends, but which traditionally falls flat in other mediums. 5) THE OGL 1.1 (IF IT COMES TO PASS) WILL BE THE ANTI-OGL: Not only will few use it, buyers will be repelled by it being used. The PR damage here is already done. “Is it OGL 1.1? Then I don’t want it.” That’s coming. And — I hate to say it — due to the nature of 1.1, deserved. 6) MEDIA HITS OUTSIDE OF TABLETOP IN THE MILIEU OF DND WILL COME FROM THOSE NOT ASSOCIATED WITH #WOTC: In other words, things will continue as they have been on that front. The cartoons, podcasts, digital tools and such will be made and the profit reaped by unaffiliated companies 7) LAWSUITS WILL FLY AMONG THE BIG PLAYERS: This is already happening, I should think. But it will end as it has always ended: copyright does not protect game mechanics, the processes of game play, or the ideas of game play. 8) THIS WILL BE A HUGE LOSS FOR WOTC: Attempts to digitize the experience will be crazy expensive, and trying to lock players into a digital download garden will backfire, horrifically. And the replacement game for DND already exists…a million times over."]272024[/ATTACH][/URL] [spoiler] Was asked what I thought might happen next with [URL='https://twitter.com/hashtag/WotC?src=hashtag_click']#WotC[/URL] and the [URL='https://twitter.com/hashtag/OGL?src=hashtag_click']#OGL[/URL]. Here it goes. 1) IT’S UNLIKELY THEY CAN WALK THIS BACK: The new [URL='https://twitter.com/hashtag/CEO?src=hashtag_click']#CEO[/URL] is hanging his hat on this, so I just don’t see them going “just fooling’!” without him being canned. 2) LARGE COMPANIES USING THE OGL WILL MOVE AWAY FROM THE OGL AS FAST AS THEY CAN: This is already seemingly happening. Signing OGL 1.1 is like placing a self-destruct in your business and giving the detonator to WotC. They can destroy you at any time. 3) A NEW OPEN GAME WHICH DOES PRECISELY WHAT DND DOES ONLY PROBABLY SLIGHTLY BETTER WILL BE CREATED: Again, already underway in multiple places, and it won’t take long. The ranks of those designing such things will be filled with people who helped make [URL='https://twitter.com/hashtag/DND?src=hashtag_click']#DND[/URL] what it is today. 4) WOTC WILL REALIZE TOO LATE DND ISN’T AN IP, REALLY, BUT A FEELING: Barring [URL='https://twitter.com/hashtag/Dragonlance?src=hashtag_click']#Dragonlance[/URL], DND is not really a mainstream story-based property, but a mish-mash of vague ideas which generate great fun with friends, but which traditionally falls flat in other mediums. 5) THE OGL 1.1 (IF IT COMES TO PASS) WILL BE THE ANTI-OGL: Not only will few use it, buyers will be repelled by it being used. The PR damage here is already done. “Is it OGL 1.1? Then I don’t want it.” That’s coming. And — I hate to say it — due to the nature of 1.1, deserved. 6) MEDIA HITS OUTSIDE OF TABLETOP IN THE MILIEU OF DND WILL COME FROM THOSE NOT ASSOCIATED WITH [URL='https://twitter.com/hashtag/WOTC?src=hashtag_click']#WOTC[/URL]: In other words, things will continue as they have been on that front. The cartoons, podcasts, digital tools and such will be made and the profit reaped by unaffiliated companies 7) LAWSUITS WILL FLY AMONG THE BIG PLAYERS: This is already happening, I should think. But it will end as it has always ended: copyright does not protect game mechanics, the processes of game play, or the ideas of game play. 8) THIS WILL BE A HUGE LOSS FOR WOTC: Attempts to digitize the experience will be crazy expensive, and trying to lock players into a digital download garden will backfire, horrifically. And the replacement game for DND already exists…a million times over.[/spoiler] [/QUOTE]
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