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The "Oh crap, I just realized" moment...
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<blockquote data-quote="shilsen" data-source="post: 2080032" data-attributes="member: 198"><p>I just got back from the latest session of my Eberron campaign. About midway through the session, the PCs had just made a narrow escape from the Mournland after they met, were badly beaten and some were captured by [SPOILER]warforged following the Lord of Blades (whom they eventually met).[/SPOILER] </p><p></p><p>After having escaped the Mournland, they had informed their most recent patron about their experiences and were at an inn, resting and just having written letters to inform some other contacts about what they had discovered. And then one of the PCs said, "Wait a minute - didn't he say that [insert complex detail from campaign]?" And another PC looked at her with dawning horror and said, "Crap! And I just remembered a couple of weeks ago when [insert complex detail from campaign]?" </p><p></p><p>The first PC quickly began to add something to the letters, while all of them excitedly discussed what they'd thought of. And moments after she was done, someone else said, "Does that mean that when we told [insert complex detail from campaign]?", which was quickly followed by more rewriting. As the conversation progressed, they just gave up on the letters. And for the next half an hour, I just sat there grinning from ear to ear without having to say a single word as DM while the PCs worked out a number of different connections between their often random actions from the beginning of the campaign, finding underlying links between everything that they had done and had chosen to encounter, opening up all sorts of new meanings, potential enemies, possible allies and lots of complication. </p><p></p><p>Isn't it just glorious when the PCs, with absolutely no prodding from you, open up the little puzzle that they thought they had and find it leads into an abyss of interlaced meanings? </p><p></p><p>Sorry for the length, but I just had to share. Man, I love this game <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /></p></blockquote><p></p>
[QUOTE="shilsen, post: 2080032, member: 198"] I just got back from the latest session of my Eberron campaign. About midway through the session, the PCs had just made a narrow escape from the Mournland after they met, were badly beaten and some were captured by [SPOILER]warforged following the Lord of Blades (whom they eventually met).[/SPOILER] After having escaped the Mournland, they had informed their most recent patron about their experiences and were at an inn, resting and just having written letters to inform some other contacts about what they had discovered. And then one of the PCs said, "Wait a minute - didn't he say that [insert complex detail from campaign]?" And another PC looked at her with dawning horror and said, "Crap! And I just remembered a couple of weeks ago when [insert complex detail from campaign]?" The first PC quickly began to add something to the letters, while all of them excitedly discussed what they'd thought of. And moments after she was done, someone else said, "Does that mean that when we told [insert complex detail from campaign]?", which was quickly followed by more rewriting. As the conversation progressed, they just gave up on the letters. And for the next half an hour, I just sat there grinning from ear to ear without having to say a single word as DM while the PCs worked out a number of different connections between their often random actions from the beginning of the campaign, finding underlying links between everything that they had done and had chosen to encounter, opening up all sorts of new meanings, potential enemies, possible allies and lots of complication. Isn't it just glorious when the PCs, with absolutely no prodding from you, open up the little puzzle that they thought they had and find it leads into an abyss of interlaced meanings? Sorry for the length, but I just had to share. Man, I love this game :cool: [/QUOTE]
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