Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
The "Oh crap, I just realized" moment...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Voadam" data-source="post: 2080834" data-attributes="member: 2209"><p>In ours the party paladin started with a few levels in fighter a rod of lordly might and a back story of amnesia and being cared for by a foster father who found him unconscious in a river nursed him back to health and led him to St. Cuthbert and the path of paladin.</p><p></p><p>The campaign started with him going after an undead necromancer/theurge conducting a massive summoning ritual using the dead bones of a Saint servitor of Cuthbert's as power components. The paladin disrupts the ritual causing it to go wild and my eldritch knight gets summoned from a different world (converting him from 2e to 3e). We then are beset by the necromancer's swarm of spectre minions and energy drained until I use a rod of thunder and lightning to blow up a rod of wonder blasting everything, with the paladin and my familiar the only ones left standing. My familiar grabs the lab notes of the necromancer and the paladin calls his horse to drag me to be raised.</p><p></p><p>Turns out the necromancer was trying to summon a great villain to break into the Banewarrens (extradimensional dungeon prison of powerful evil things) to get a corrupted artefact called the Sword of Lies. We find out the warrens has been opened and go adventuring. The paladin takes on a quest to restore the Sword to its former good holy self, Truth, as part of his prestige class requirements. I also find out the necromancer is a vampire meaning he will reform and we will have to deal with him again eventually. </p><p></p><p>We eventually regain the Sword and he bears the evil thing taking the negative level and suffering its curse (everything he says comes out as lies that detriment good and he detects as evil and he gets some false perceptions). We find out it was corrupted by a black dragon who later ascended plunging it into his own heart.</p><p></p><p>I do more research after we seal the Banewarrens and discover where I believe the necromancer has a base and is likely to be based on ley line ritual notes from his lab book. It is the site where his dragon god either died or ascended and it looks like he is trying to raise it.</p><p></p><p>I send a dream message to the paladin and walk in on his dream as an evil dragon lord tyrant bearing his rod of lordly might. When I talk to him I get a garbled account of his slaying his mentor who was a werewolf and I hear about the amnesia for the first time. He also has a dream about burying the sword in a house sized dragon heart and the corruption being burned away. He believes this is a vision from his god, I'm not so sure.</p><p></p><p>As we assault the necromancer's lair more disturbing things arise, the paladin's words come out in draconic more often and he keeps unconsciouly speaking familiarly with villains telling them they are poor servants unworthy of the God, outraged over a slain green dragon the necromancer has animated, etc. With the Sword's curse it is tough to figure out what is real or not and whether the Sword is taking him over or not. I find out the name the paladin is now using and do a little more research on the sly and find out it is of an evil dragon lord champion of the dragon god who disappeared years ago.</p><p></p><p>So then it clicks. The original ritual was successful. It was to summon the old lord champion to break into the Banewarrens and recover the unholy artefact of the dragon god which would be used in a ritual to restore the god in undeath using the dragon's mummified heart. The ritual used wish power which drew me in to aid him in recovering the sword and bringing it back to the necromancer as he could not do it alone.</p><p></p><p>What the necromancer did not know was that the lord had gone through amnesia and converted to paladinism, so he was no longer an ally, and bringing back the Sword was the path to restoring it. At least that was my hope and why I kept going with the paladin instead of trying to take him out.</p></blockquote><p></p>
[QUOTE="Voadam, post: 2080834, member: 2209"] In ours the party paladin started with a few levels in fighter a rod of lordly might and a back story of amnesia and being cared for by a foster father who found him unconscious in a river nursed him back to health and led him to St. Cuthbert and the path of paladin. The campaign started with him going after an undead necromancer/theurge conducting a massive summoning ritual using the dead bones of a Saint servitor of Cuthbert's as power components. The paladin disrupts the ritual causing it to go wild and my eldritch knight gets summoned from a different world (converting him from 2e to 3e). We then are beset by the necromancer's swarm of spectre minions and energy drained until I use a rod of thunder and lightning to blow up a rod of wonder blasting everything, with the paladin and my familiar the only ones left standing. My familiar grabs the lab notes of the necromancer and the paladin calls his horse to drag me to be raised. Turns out the necromancer was trying to summon a great villain to break into the Banewarrens (extradimensional dungeon prison of powerful evil things) to get a corrupted artefact called the Sword of Lies. We find out the warrens has been opened and go adventuring. The paladin takes on a quest to restore the Sword to its former good holy self, Truth, as part of his prestige class requirements. I also find out the necromancer is a vampire meaning he will reform and we will have to deal with him again eventually. We eventually regain the Sword and he bears the evil thing taking the negative level and suffering its curse (everything he says comes out as lies that detriment good and he detects as evil and he gets some false perceptions). We find out it was corrupted by a black dragon who later ascended plunging it into his own heart. I do more research after we seal the Banewarrens and discover where I believe the necromancer has a base and is likely to be based on ley line ritual notes from his lab book. It is the site where his dragon god either died or ascended and it looks like he is trying to raise it. I send a dream message to the paladin and walk in on his dream as an evil dragon lord tyrant bearing his rod of lordly might. When I talk to him I get a garbled account of his slaying his mentor who was a werewolf and I hear about the amnesia for the first time. He also has a dream about burying the sword in a house sized dragon heart and the corruption being burned away. He believes this is a vision from his god, I'm not so sure. As we assault the necromancer's lair more disturbing things arise, the paladin's words come out in draconic more often and he keeps unconsciouly speaking familiarly with villains telling them they are poor servants unworthy of the God, outraged over a slain green dragon the necromancer has animated, etc. With the Sword's curse it is tough to figure out what is real or not and whether the Sword is taking him over or not. I find out the name the paladin is now using and do a little more research on the sly and find out it is of an evil dragon lord champion of the dragon god who disappeared years ago. So then it clicks. The original ritual was successful. It was to summon the old lord champion to break into the Banewarrens and recover the unholy artefact of the dragon god which would be used in a ritual to restore the god in undeath using the dragon's mummified heart. The ritual used wish power which drew me in to aid him in recovering the sword and bringing it back to the necromancer as he could not do it alone. What the necromancer did not know was that the lord had gone through amnesia and converted to paladinism, so he was no longer an ally, and bringing back the Sword was the path to restoring it. At least that was my hope and why I kept going with the paladin instead of trying to take him out. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
The "Oh crap, I just realized" moment...
Top