Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
The "Oh crap, I just realized" moment...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Percivellian" data-source="post: 2081929" data-attributes="member: 27824"><p>First off, congrats Shilsen, that's a great feeling. </p><p></p><p>I've only very recently (as in the current campaign I'm running) been fairly successful in getting players to realize hints had been dropping since session #1. Thing was, at one point, I didn't think I could get <strong>any more obvious</strong>, but it kept sliding right under their noses. It wasn't a very layered, complex thing, but it was hilarious to watch them stand about cluelessly about this one thing session after session. They were supposed to intercept this emissary who they discovered was dropping off a shipment of this rare, magic enhancing ore. They had stolen the orders from the mine it was from. They knew which day it would be arriving, where it was traveling from, and that it would be arriving by cart. Before they had stolen the orders, they met a <em>single cart</em> coming from the mine where the ore <em>originated</em>, and its driver had told them where he was heading, which happened to be where the <em>orders said</em> the emissary was heading...</p><p></p><p>Still no lightbulbs. Then, to make things worse, they met the same cart and driver at the destination a week or so later, and he was parked very suspiciously on some random side road. They talked to him... no lightbulbs, and <em>left</em> him there. Then they went back to speak with this noble, and during the conversation with him I tried to drop some final hints without flat out saying it, just hoping they would figure it out themselves before it was too late. Well, finally the light came on, and they 'graciously' responded with groans and "I hate yous." After a few moments of them lamenting their obliviousness, and some grinning on my part, they ran back to the cart, and found and killed the emissary hiding in the back. Sadly, the delivery had already been made.</p><p></p><p>I'm thinking about having <em>Dancing Lights</em> spells shaped like neon-signs reading "BBEG & Co.'s hideout here!" Heh.</p></blockquote><p></p>
[QUOTE="Percivellian, post: 2081929, member: 27824"] First off, congrats Shilsen, that's a great feeling. I've only very recently (as in the current campaign I'm running) been fairly successful in getting players to realize hints had been dropping since session #1. Thing was, at one point, I didn't think I could get [b]any more obvious[/b], but it kept sliding right under their noses. It wasn't a very layered, complex thing, but it was hilarious to watch them stand about cluelessly about this one thing session after session. They were supposed to intercept this emissary who they discovered was dropping off a shipment of this rare, magic enhancing ore. They had stolen the orders from the mine it was from. They knew which day it would be arriving, where it was traveling from, and that it would be arriving by cart. Before they had stolen the orders, they met a [i]single cart[/i] coming from the mine where the ore [i]originated[/i], and its driver had told them where he was heading, which happened to be where the [i]orders said[/i] the emissary was heading... Still no lightbulbs. Then, to make things worse, they met the same cart and driver at the destination a week or so later, and he was parked very suspiciously on some random side road. They talked to him... no lightbulbs, and [i]left[/i] him there. Then they went back to speak with this noble, and during the conversation with him I tried to drop some final hints without flat out saying it, just hoping they would figure it out themselves before it was too late. Well, finally the light came on, and they 'graciously' responded with groans and "I hate yous." After a few moments of them lamenting their obliviousness, and some grinning on my part, they ran back to the cart, and found and killed the emissary hiding in the back. Sadly, the delivery had already been made. I'm thinking about having [i]Dancing Lights[/i] spells shaped like neon-signs reading "BBEG & Co.'s hideout here!" Heh. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
The "Oh crap, I just realized" moment...
Top