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Community
General Tabletop Discussion
*Dungeons & Dragons
The old LG vs CN problem….
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<blockquote data-quote="pemerton" data-source="post: 6686750" data-attributes="member: 42582"><p>Is the problem you are asking about a problem at the table, or a problem within the fiction?</p><p></p><p>If it's an at-table problem - the actual group of game participants is in danger of fracturing over this issue - then my advice is to try and reach a resolution via reasonable, out-of-character conversation.</p><p></p><p>But as you present it the issue is primarily an in-fiction one - not about conflict between <em>players</em> but conflict between <em>characters</em>. In which case, I say let the players sort it out - or, if each side has about the same numbers then let them dice to see who persuades whom - perhaps each PC gets 2d4+CHA, and each side gets to total their results and the higher total wins the argument.</p><p></p><p>In my 4e game, <a href="http://www.enworld.org/forum/showthread.php?312367-Actual-play-another-combat-free-session-with-intra-party-dyanmics" target="_blank">a situation a bit like the one you describe</a> arose when the "chaotic/evil" PCs made a promise in the name of the dwarf paladin when he was absent, which they didn't intend to keep. The paladin then turned up earlier than expected, and the NPC appealed to him on the strength of the promise made in his name, and he chose honour over justice and kept the promise. The other PCs went along with this because he imposed his will on them. (At the table, the issue was resolved by discussion and the player of the paladin was successful in persuading the others, grudgingly, to keep the promise they'd made in his name.)</p></blockquote><p></p>
[QUOTE="pemerton, post: 6686750, member: 42582"] Is the problem you are asking about a problem at the table, or a problem within the fiction? If it's an at-table problem - the actual group of game participants is in danger of fracturing over this issue - then my advice is to try and reach a resolution via reasonable, out-of-character conversation. But as you present it the issue is primarily an in-fiction one - not about conflict between [I]players[/I] but conflict between [I]characters[/I]. In which case, I say let the players sort it out - or, if each side has about the same numbers then let them dice to see who persuades whom - perhaps each PC gets 2d4+CHA, and each side gets to total their results and the higher total wins the argument. In my 4e game, [url=http://www.enworld.org/forum/showthread.php?312367-Actual-play-another-combat-free-session-with-intra-party-dyanmics]a situation a bit like the one you describe[/url] arose when the "chaotic/evil" PCs made a promise in the name of the dwarf paladin when he was absent, which they didn't intend to keep. The paladin then turned up earlier than expected, and the NPC appealed to him on the strength of the promise made in his name, and he chose honour over justice and kept the promise. The other PCs went along with this because he imposed his will on them. (At the table, the issue was resolved by discussion and the player of the paladin was successful in persuading the others, grudgingly, to keep the promise they'd made in his name.) [/QUOTE]
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The old LG vs CN problem….
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