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The "Old School Revival" - The Light Bulb Goes On
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<blockquote data-quote="Treebore" data-source="post: 5368006" data-attributes="member: 10177"><p>I totally agree with you, because at one point I thought those exact same thoughts. However, I have found that the true difference between 3E and even 4E when compared to the older editions, is when you get down to it they simply play/run much simpler. The core elements of the game play very simply and very smoothly, and then when exceptions to the general rules come up, you use the more complex rule that applies.</p><p></p><p>3E and 4E integrate a large amount of complexity essentially at all times. Whether it is modifiers from a variety of Feats, skills, or powers.</p><p></p><p>The best way I can illustrate this is, in older editions the spellcasters were the most complex characters, you had to learn and keep track of their spell lists. Now with 3E, and in my opinion even more so in 4E, every class has a lot to keep track of, so nothing is simple to play in comparison to the other classes, they are all of similar complexity, especially in 4E.</p><p></p><p>So that is why I did not stick with 4E after spending several months playing it weekly. I liked having simple options versus complex options. Not only with building your characters, but with the game over all. Even the combats with all their pushing and sliding, etc... was too complex at all times for what I like.</p><p></p><p>So the reason I prefer running and playing older games is because I am able to have much more control over just how complex or simple my gaming experience is. Far more than I got with 3E or even 4E.</p><p></p><p>Now if I enjoyed complexity, and if I enjoyed tracking all of that data, I would love 3E and 4E, but I don't, so I don't like them enough to stick with them. I am not saying I hate them, or that they suck, all I am saying is they don't give me the game play I like, and fortunately for me I was able to find it elsewhere.</p><p></p><p>So yes, I could make 3E and 4E play much more like the older edition games do, but I found out, realized, whatever, that the best way for me to get the purest experience that i want out of RPG gaming is to move even closer to those old rules systems. So 4E can remind me of what it used to be like, but to truly get back to it, I had to decide upon a rules system upon which to build my perfect system, and that system is far closer to early D&D than even 4E is. So I don't get the "feel", I get the real deal.</p></blockquote><p></p>
[QUOTE="Treebore, post: 5368006, member: 10177"] I totally agree with you, because at one point I thought those exact same thoughts. However, I have found that the true difference between 3E and even 4E when compared to the older editions, is when you get down to it they simply play/run much simpler. The core elements of the game play very simply and very smoothly, and then when exceptions to the general rules come up, you use the more complex rule that applies. 3E and 4E integrate a large amount of complexity essentially at all times. Whether it is modifiers from a variety of Feats, skills, or powers. The best way I can illustrate this is, in older editions the spellcasters were the most complex characters, you had to learn and keep track of their spell lists. Now with 3E, and in my opinion even more so in 4E, every class has a lot to keep track of, so nothing is simple to play in comparison to the other classes, they are all of similar complexity, especially in 4E. So that is why I did not stick with 4E after spending several months playing it weekly. I liked having simple options versus complex options. Not only with building your characters, but with the game over all. Even the combats with all their pushing and sliding, etc... was too complex at all times for what I like. So the reason I prefer running and playing older games is because I am able to have much more control over just how complex or simple my gaming experience is. Far more than I got with 3E or even 4E. Now if I enjoyed complexity, and if I enjoyed tracking all of that data, I would love 3E and 4E, but I don't, so I don't like them enough to stick with them. I am not saying I hate them, or that they suck, all I am saying is they don't give me the game play I like, and fortunately for me I was able to find it elsewhere. So yes, I could make 3E and 4E play much more like the older edition games do, but I found out, realized, whatever, that the best way for me to get the purest experience that i want out of RPG gaming is to move even closer to those old rules systems. So 4E can remind me of what it used to be like, but to truly get back to it, I had to decide upon a rules system upon which to build my perfect system, and that system is far closer to early D&D than even 4E is. So I don't get the "feel", I get the real deal. [/QUOTE]
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