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The old soft shoe...
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<blockquote data-quote="El Mahdi" data-source="post: 5480151" data-attributes="member: 59506"><p>First off, it's not necessarily a <em>tendency</em> of some DM's, sometimes it's very much a <em>preference</em> of some DM's and groups. Now if that's not your group, cool. However such <em>preferences</em> are also just as cool.</p><p> </p><p>I understand from your posts that your group (DM included) previously discussed not liking the ability to buy your way out of death, and as a result took away resurrection magics (or delayed them to higher levels). Cool. DM and group discussed the common preferences of the group, consensus was reached, and much fun was had by all (as it should be<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />).</p><p> </p><p>But, why are you assuming that the DM is pulling punches?</p><p> </p><p>You stated that the whole "heaven is closed" thing seemed like a nice plot point, while also assuming it was just some way to keep from killing your character...okay, which is it? From the information you provided, it could be a plot point, a pulled punch, or both...how can you be sure without asking your DM...? How is it that the last remaining monster losing interest, is also assumed to be a metagame pulled punch, rather than also possibly being a plot point? How do you know the Monster didn't lose interest for some other reason? Maybe the point of the attack was specifically to kill the Bard, and once he was down the mission was accomplished... Maybe the monster was under the control of someone else, and that control was interupted or broken...perhaps it was even controlled by one of the monster you defeated prior to it's "losing interest"... Without further clarification or evidence supporting a pulled-punch, I don't see how the assumption is valid. Possible? Yes. Certain? No.</p><p> </p><p>As to 5th level characters not handling things of Cosmic importance...Why Not? For every story filled with heroes of mythic proportions, there's a story filled with unqualified underdogs succeeding against all odds. How do you know this isn't what your DM has in mind? Or maybe this is a seed being planted by your DM, for when you are capable of handling things of cosmic importance? It could also be possible that your Bard character is important to the DM's plot, at least for the short term. Or, maybe your DM just thought it wouldn't be fun to have to make up a new character at that time. I guess you could ask your DM about this if it's really a big problem for you...but then that runs the risk of ruining the adventure for you. Or you could just trust that the DM considers your fun as the highest priority, and is acting in accordance with that...</p><p> </p><p>With only the information you provided, I can make at least a dozen other assumptions than the one you made.</p><p> </p><p>So, my big question is this:</p><p> </p><p>Why are you talking to us about this, and not your DM...?<img src="http://www.enworld.org/forum/images/smilies/erm.png" class="smilie" loading="lazy" alt=":erm:" title="Erm :erm:" data-shortname=":erm:" /></p><p> </p><p>If this is a style of gameplay that you don't like, explain this to the DM and ask if he can refrain from saving your characters in this manner in the future. If the group also feels this way, then that needs to be expressed to the DM.</p><p> </p><p>I'm sure that if you all talk this out, you'll be much happier and satisfied than you could ever possibly be by enquiring about this to us.</p><p> </p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="El Mahdi, post: 5480151, member: 59506"] First off, it's not necessarily a [I]tendency[/I] of some DM's, sometimes it's very much a [I]preference[/I] of some DM's and groups. Now if that's not your group, cool. However such [I]preferences[/I] are also just as cool. I understand from your posts that your group (DM included) previously discussed not liking the ability to buy your way out of death, and as a result took away resurrection magics (or delayed them to higher levels). Cool. DM and group discussed the common preferences of the group, consensus was reached, and much fun was had by all (as it should be:)). But, why are you assuming that the DM is pulling punches? You stated that the whole "heaven is closed" thing seemed like a nice plot point, while also assuming it was just some way to keep from killing your character...okay, which is it? From the information you provided, it could be a plot point, a pulled punch, or both...how can you be sure without asking your DM...? How is it that the last remaining monster losing interest, is also assumed to be a metagame pulled punch, rather than also possibly being a plot point? How do you know the Monster didn't lose interest for some other reason? Maybe the point of the attack was specifically to kill the Bard, and once he was down the mission was accomplished... Maybe the monster was under the control of someone else, and that control was interupted or broken...perhaps it was even controlled by one of the monster you defeated prior to it's "losing interest"... Without further clarification or evidence supporting a pulled-punch, I don't see how the assumption is valid. Possible? Yes. Certain? No. As to 5th level characters not handling things of Cosmic importance...Why Not? For every story filled with heroes of mythic proportions, there's a story filled with unqualified underdogs succeeding against all odds. How do you know this isn't what your DM has in mind? Or maybe this is a seed being planted by your DM, for when you are capable of handling things of cosmic importance? It could also be possible that your Bard character is important to the DM's plot, at least for the short term. Or, maybe your DM just thought it wouldn't be fun to have to make up a new character at that time. I guess you could ask your DM about this if it's really a big problem for you...but then that runs the risk of ruining the adventure for you. Or you could just trust that the DM considers your fun as the highest priority, and is acting in accordance with that... With only the information you provided, I can make at least a dozen other assumptions than the one you made. So, my big question is this: Why are you talking to us about this, and not your DM...?:erm: If this is a style of gameplay that you don't like, explain this to the DM and ask if he can refrain from saving your characters in this manner in the future. If the group also feels this way, then that needs to be expressed to the DM. I'm sure that if you all talk this out, you'll be much happier and satisfied than you could ever possibly be by enquiring about this to us. :) [/QUOTE]
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