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The old soft shoe...
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<blockquote data-quote="GreyLord" data-source="post: 5482448" data-attributes="member: 4348"><p>I pull punches occasionally. If it's a minor battle and players are just having bad rolls, I'm not going to punish them even more. Typically what happens is if they are down to their last few HP...and I roll a hit that will kill them outright, I'll normally adjust it to leave them with 1 or 2 HP. This gives them the chance to run. Now the next hit will probably kill them. Dead. All the damage that would have been done, plus the damage rolled for that next hit will all collide to combine a deathly roll.</p><p></p><p>Things are little different with the bigger fights however, and typically I won't pull punches there.</p><p></p><p>In addition, I'll sometimes modify a monsters AC if they are rolling particularly badly, so that they'll have a better time hitting it.</p><p></p><p>This is also why I typically roll behind a screen or have hidden DM rolls, that way I can adjust this if needed.</p><p></p><p>I find players get irked if they are killed in some minor way...but if it's a bigger battle they all seem to take it well.</p></blockquote><p></p>
[QUOTE="GreyLord, post: 5482448, member: 4348"] I pull punches occasionally. If it's a minor battle and players are just having bad rolls, I'm not going to punish them even more. Typically what happens is if they are down to their last few HP...and I roll a hit that will kill them outright, I'll normally adjust it to leave them with 1 or 2 HP. This gives them the chance to run. Now the next hit will probably kill them. Dead. All the damage that would have been done, plus the damage rolled for that next hit will all collide to combine a deathly roll. Things are little different with the bigger fights however, and typically I won't pull punches there. In addition, I'll sometimes modify a monsters AC if they are rolling particularly badly, so that they'll have a better time hitting it. This is also why I typically roll behind a screen or have hidden DM rolls, that way I can adjust this if needed. I find players get irked if they are killed in some minor way...but if it's a bigger battle they all seem to take it well. [/QUOTE]
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The old soft shoe...
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