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The older i get the less I need.
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<blockquote data-quote="Ruin Explorer" data-source="post: 9521015" data-attributes="member: 18"><p>For me it's not about amount, it's about specifics.</p><p></p><p>As I get older, I want RPGs that are better-designed, and more focused on their purpose. I've got less time for RPGs where the mechanics don't match the tone and/or setting - I now know I can't/won't re-write an RPG. I've also get less time for RPGs where like 60% of the game is cool, but 40% is bleh or actively uninteresting, which honestly described a lot of RPGs I played in the 1990s. Nor RPGs that contain huge bad ideas that you know are going to be unfun for most of the party, like some cyberpunk RPGs' approach to hacking, where it's a gigantic, time-consuming minigame. I'm also much more aware of "dealbreakers" for me and my main group - Shadowdark unfortunately has some of these despite some otherwise-good ideas.</p><p></p><p>So do I feel like I have the RPGs I actually want? Not really. I've actually stopped DMing at the moment because of my dissatisfaction with a lot of current RPGs (there are some really well-designed ones out there - Masks and Heart come to mind, but my likely players are less interested in those subgenres). Hollows and Draw Steel! come out next year and I'm interested in running one of those - also very interested in the new big update to <a href="https://tundalus.itch.io/trespasser" target="_blank">Trespasser</a> RPG if the guy making it ever gets a chance to actually do it - likewise the big update to <a href="https://massif-press.itch.io/icon" target="_blank">ICON</a>, which is hopefully coming fairly soon.</p><p></p><p>I guess this does agree with your position in the sense that, unlike at 13, or 23, I no longer want to own like, "All the RPGs" and am less prone to buying RPGs just because they sound cool. I'm not immune if they sound super-super-cool though!</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 9521015, member: 18"] For me it's not about amount, it's about specifics. As I get older, I want RPGs that are better-designed, and more focused on their purpose. I've got less time for RPGs where the mechanics don't match the tone and/or setting - I now know I can't/won't re-write an RPG. I've also get less time for RPGs where like 60% of the game is cool, but 40% is bleh or actively uninteresting, which honestly described a lot of RPGs I played in the 1990s. Nor RPGs that contain huge bad ideas that you know are going to be unfun for most of the party, like some cyberpunk RPGs' approach to hacking, where it's a gigantic, time-consuming minigame. I'm also much more aware of "dealbreakers" for me and my main group - Shadowdark unfortunately has some of these despite some otherwise-good ideas. So do I feel like I have the RPGs I actually want? Not really. I've actually stopped DMing at the moment because of my dissatisfaction with a lot of current RPGs (there are some really well-designed ones out there - Masks and Heart come to mind, but my likely players are less interested in those subgenres). Hollows and Draw Steel! come out next year and I'm interested in running one of those - also very interested in the new big update to [URL='https://tundalus.itch.io/trespasser']Trespasser[/URL] RPG if the guy making it ever gets a chance to actually do it - likewise the big update to [URL='https://massif-press.itch.io/icon']ICON[/URL], which is hopefully coming fairly soon. I guess this does agree with your position in the sense that, unlike at 13, or 23, I no longer want to own like, "All the RPGs" and am less prone to buying RPGs just because they sound cool. I'm not immune if they sound super-super-cool though! [/QUOTE]
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