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The older i get the less I need.
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<blockquote data-quote="Kannik" data-source="post: 9523211" data-attributes="member: 984"><p>I have something like 25 linear feet of RPG books on my shelves at home, and I can't see myself parting with any of it anytime soon. At the same time, I've hardly added anything to those shelves in over a decade. Nearly everything I get nowadays is in PDF format. Harder to curl up on the reading couch with perhaps, but more than enough to read, enjoy, understand, learn, and more. </p><p></p><p>And mostly what I get these days are games that offer some intriguing new insights, mechanics, or avenues to explore, and/or have an interesting setting. Like others in this thread, for 90% of my games I have a trio of rulesets I would use for them: Cortex Prime, my own ruleset I call the Aurora Engine, and D&D for D&D games. Those games I buy for their intriguing premises will gnerally be very different and hyper-tailored to fit their intent, such as a Wanderhome or similar.</p></blockquote><p></p>
[QUOTE="Kannik, post: 9523211, member: 984"] I have something like 25 linear feet of RPG books on my shelves at home, and I can't see myself parting with any of it anytime soon. At the same time, I've hardly added anything to those shelves in over a decade. Nearly everything I get nowadays is in PDF format. Harder to curl up on the reading couch with perhaps, but more than enough to read, enjoy, understand, learn, and more. And mostly what I get these days are games that offer some intriguing new insights, mechanics, or avenues to explore, and/or have an interesting setting. Like others in this thread, for 90% of my games I have a trio of rulesets I would use for them: Cortex Prime, my own ruleset I call the Aurora Engine, and D&D for D&D games. Those games I buy for their intriguing premises will gnerally be very different and hyper-tailored to fit their intent, such as a Wanderhome or similar. [/QUOTE]
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