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The older I get, the more I appreciate 3.0
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<blockquote data-quote="ksbsnowowl" data-source="post: 6629973" data-attributes="member: 14783"><p>Most of the changes had to do with the core spells. Bull's Strength, et al; Heal and Harm, Haste; Holy Word, et al.</p><p></p><p>Condensing the skill list and altering the Ranger were the other big items, as well as adding feats to Core that had previously been published in the 3.0 splat books, as well as the FRCS.</p><p></p><p>Also, Sorcerers and Bards didn't get to swap out spells as they leveled to 4th, 6th, 8th, etc. Once you picked a spell known, you had it forever.</p><p></p><p>I forget the exact specifics at this point, but it was basically:</p><p>- Determine average party level</p><p>- Determine how much XP total should be awarded to a party of that level (& PC number) based on the CR/EL</p><p>- Divide the total XP by the number of players; that's how much they get</p><p></p><p>Basically, it didn't matter if there was one 5th level PC in a party where everyone else was 7th level; you all got the same XP. There was no "XP is a river," stuff that gave more XP to lower-level PC's.</p></blockquote><p></p>
[QUOTE="ksbsnowowl, post: 6629973, member: 14783"] Most of the changes had to do with the core spells. Bull's Strength, et al; Heal and Harm, Haste; Holy Word, et al. Condensing the skill list and altering the Ranger were the other big items, as well as adding feats to Core that had previously been published in the 3.0 splat books, as well as the FRCS. Also, Sorcerers and Bards didn't get to swap out spells as they leveled to 4th, 6th, 8th, etc. Once you picked a spell known, you had it forever. I forget the exact specifics at this point, but it was basically: - Determine average party level - Determine how much XP total should be awarded to a party of that level (& PC number) based on the CR/EL - Divide the total XP by the number of players; that's how much they get Basically, it didn't matter if there was one 5th level PC in a party where everyone else was 7th level; you all got the same XP. There was no "XP is a river," stuff that gave more XP to lower-level PC's. [/QUOTE]
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