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General Tabletop Discussion
*TTRPGs General
The ONE Hit Point World
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<blockquote data-quote="Jhaelen" data-source="post: 5656940" data-attributes="member: 46713"><p>The first thing I'd do in a ONE hit point World is to research all ways to get both temporary hit points and damage reduction/resistances. In 4e getting the former isn't difficult, but the number of temp hp you get is too low to protect you from an average hit.</p><p></p><p>Several racial abilities would be of great help, e.g. the Halflings' ability to force an attacker to reroll a successful attack or the Goliaths' gaining DR.</p><p></p><p>I think you could make it work in 4e with a setting that takes it into account, i.e. a setting with races and powers to dampen blows in one way or another. I think that would be an intriguing design challenge <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Jhaelen, post: 5656940, member: 46713"] The first thing I'd do in a ONE hit point World is to research all ways to get both temporary hit points and damage reduction/resistances. In 4e getting the former isn't difficult, but the number of temp hp you get is too low to protect you from an average hit. Several racial abilities would be of great help, e.g. the Halflings' ability to force an attacker to reroll a successful attack or the Goliaths' gaining DR. I think you could make it work in 4e with a setting that takes it into account, i.e. a setting with races and powers to dampen blows in one way or another. I think that would be an intriguing design challenge :) [/QUOTE]
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