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<blockquote data-quote="Xini" data-source="post: 3433550" data-attributes="member: 50271"><p>Okay so our group at the moment consists of the following :-</p><p>Dwarven Cleric of Haela Brightaxe (not sure on the spelling there)</p><p>~Good with his greatsword and the only melee character at present.</p><p>Elven Cleric/ Urban Ranger of Corellon Larathien</p><p>~Mainly an archer. Can do melee but prefers to shoot from range.</p><p>Elven Wizard</p><p>~Weak in melee (obviously) but fairly good with a bow.</p><p>Human Illusionist/ Rogue.</p><p>~Extremely weak in melee and dubious at range. More of a swiss army knife.</p><p></p><p>I was previously playing an Elven fighter with a greatsword going into fighter/ wizard later with the plan of becoming an Eldritch Knight and an Abjurant Champion. I fell after being swarmed by wolves, goblins and a vampire. This was after yoyoing for a long while between the floor and being standing.</p><p></p><p>We are going through healing like you wouldn't believe. Considering that we have two clerics we have used up I think in the region of four or five wands of cure light wounds and we're only just tipping fourth level!</p><p></p><p>Anyhow I need to come up with a strong character design to aid this group. I'd like to make a pretty much straight fighter with style but we are limited to the core classes minus Druid, Barbarian and Monk.</p><p></p><p>My first thought is a dwarven fighter (straight 20 levels), dwarven battle plate, dwarven waraxe and a heavy shield. Using the feats to augment my basic attacks and my defence, hopefully moving towards adamantine plate and the feat which should combine to give me DR 5/- at fairly high level. However there is a few problems. Firstly I can't seem to get enough feats to do all that I want to, the campaign is fairly investigation orientated with plenty of dungeon crawls (shackled city, though please no spoilers), we are limited to 28 point buy on stats, I have only 3,000gp to equip this fourth level fighter (the DM said I should come in at 4th or I'd just die again).</p><p></p><p>If you guys can think of some ideas that'd be great. I want to stick to a fairly straight design (I've hit AC99 with a previous character so I've done the munchkin thing and now I want to do something more mundane than that wizard/ fighter/ bladesinger) and the DM would probably frown heavily on any uber AC scores or such.</p><p></p><p>Basically I want to be able to take on large numbers of opponents effectively. I don't want to have to rely on backup for healing too much (I figure a stout but not ridiculous AC will cover this) or for taking out my opponents. As the only other melee combatant is a cleric (and he's the only one of the two who is overly concerned with healing) I would like to be able to hold back as many opponents as possible whilst being a significant enough threat that I both don't get bored nor do the baddies ignore me and go for the "real" threats in the back line.</p><p></p><p>So has anyone got any ideas?</p></blockquote><p></p>
[QUOTE="Xini, post: 3433550, member: 50271"] Okay so our group at the moment consists of the following :- Dwarven Cleric of Haela Brightaxe (not sure on the spelling there) ~Good with his greatsword and the only melee character at present. Elven Cleric/ Urban Ranger of Corellon Larathien ~Mainly an archer. Can do melee but prefers to shoot from range. Elven Wizard ~Weak in melee (obviously) but fairly good with a bow. Human Illusionist/ Rogue. ~Extremely weak in melee and dubious at range. More of a swiss army knife. I was previously playing an Elven fighter with a greatsword going into fighter/ wizard later with the plan of becoming an Eldritch Knight and an Abjurant Champion. I fell after being swarmed by wolves, goblins and a vampire. This was after yoyoing for a long while between the floor and being standing. We are going through healing like you wouldn't believe. Considering that we have two clerics we have used up I think in the region of four or five wands of cure light wounds and we're only just tipping fourth level! Anyhow I need to come up with a strong character design to aid this group. I'd like to make a pretty much straight fighter with style but we are limited to the core classes minus Druid, Barbarian and Monk. My first thought is a dwarven fighter (straight 20 levels), dwarven battle plate, dwarven waraxe and a heavy shield. Using the feats to augment my basic attacks and my defence, hopefully moving towards adamantine plate and the feat which should combine to give me DR 5/- at fairly high level. However there is a few problems. Firstly I can't seem to get enough feats to do all that I want to, the campaign is fairly investigation orientated with plenty of dungeon crawls (shackled city, though please no spoilers), we are limited to 28 point buy on stats, I have only 3,000gp to equip this fourth level fighter (the DM said I should come in at 4th or I'd just die again). If you guys can think of some ideas that'd be great. I want to stick to a fairly straight design (I've hit AC99 with a previous character so I've done the munchkin thing and now I want to do something more mundane than that wizard/ fighter/ bladesinger) and the DM would probably frown heavily on any uber AC scores or such. Basically I want to be able to take on large numbers of opponents effectively. I don't want to have to rely on backup for healing too much (I figure a stout but not ridiculous AC will cover this) or for taking out my opponents. As the only other melee combatant is a cleric (and he's the only one of the two who is overly concerned with healing) I would like to be able to hold back as many opponents as possible whilst being a significant enough threat that I both don't get bored nor do the baddies ignore me and go for the "real" threats in the back line. So has anyone got any ideas? [/QUOTE]
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