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The one responsible for defense.
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<blockquote data-quote="Xini" data-source="post: 3433633" data-attributes="member: 50271"><p>Yeah sorry about that. There is a list somewhere but it's not to hand at the moment.</p><p></p><p>The deepwarden idea had occured to me. I'm not sure the DM would go for it and allow it though. I think the idea of a CON bonus to AC not limited by the armour may make her shriek! I'm not even convinced that she'll allow the feats which increase the armour bonus or those which increase and then expand the shield bonus either.</p><p></p><p>The reasoning for all this clamping down is really that we started a few years ago we played a very limited campaign under a different DM so when she started she allowed pretty much everything and then 50% on top of that. It lead to the 99AC and other such abusive amounts of power. We tried to limit it slightly more in the next one but still ended up with very epic characters. As she saw this written campaign as designed for core D&D she's trying to limit us to the essentials and not let anyone get carried away. It is making for more challenging fights which is cool but it's also leading to a very fragile group and I want to rectify this with this new fighter whilst sticking to her concepts.</p><p></p><p>I apologise to anyone who feels I'm merely batting away their ideas. I really wanted to just open up some discussion on what a fighter can do and I am considering all that gets suggested I'm just trying to be careful not to undermine what our DM has as a "theme" for the power levels of this campaign. She shrieked enough when I was disarming with a two handed weapon and improved disarm <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>Nice points on the horizon walker though. I really hadn't considered that one. Thanks.</p></blockquote><p></p>
[QUOTE="Xini, post: 3433633, member: 50271"] Yeah sorry about that. There is a list somewhere but it's not to hand at the moment. The deepwarden idea had occured to me. I'm not sure the DM would go for it and allow it though. I think the idea of a CON bonus to AC not limited by the armour may make her shriek! I'm not even convinced that she'll allow the feats which increase the armour bonus or those which increase and then expand the shield bonus either. The reasoning for all this clamping down is really that we started a few years ago we played a very limited campaign under a different DM so when she started she allowed pretty much everything and then 50% on top of that. It lead to the 99AC and other such abusive amounts of power. We tried to limit it slightly more in the next one but still ended up with very epic characters. As she saw this written campaign as designed for core D&D she's trying to limit us to the essentials and not let anyone get carried away. It is making for more challenging fights which is cool but it's also leading to a very fragile group and I want to rectify this with this new fighter whilst sticking to her concepts. I apologise to anyone who feels I'm merely batting away their ideas. I really wanted to just open up some discussion on what a fighter can do and I am considering all that gets suggested I'm just trying to be careful not to undermine what our DM has as a "theme" for the power levels of this campaign. She shrieked enough when I was disarming with a two handed weapon and improved disarm :D Nice points on the horizon walker though. I really hadn't considered that one. Thanks. [/QUOTE]
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