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*Pathfinder & Starfinder
The one responsible for defense.
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<blockquote data-quote="Nifft" data-source="post: 3436282" data-attributes="member: 6562"><p>4th level Dwarf fighter? Spiked chain. Seriously.</p><p></p><p>1/ Exotic Weapon (Spiked Chain), Weapon Focus (Spiked Chain)</p><p>2/ Combat Expertise</p><p>3/ Improved Trip</p><p>4/ Weapon Spec (Spiked Chain); Str +1</p><p></p><p>Stats (28 point buy):</p><p></p><p>Str: 15 (14 + 1), Dex: 14, Con: 14, Int: 14, Wis: 12, Cha: 6</p><p></p><p>At 6th level, you will take Combat Reflexes (so those standing up will get smacked again), and Dodge. At 7th and 8th levels, you will take levels in Exotic Weapon Master (from Complete Warrior) and get Exotic Flurry and Trip Trick.</p><p></p><p>Now you'll be a Fighter 6 / XWM 2. You can take levels in <a href="http://www.d20srd.org/srd/variant/races/racialParagonClasses.htm#dwarfParagon" target="_blank">Dwarf Paragon</a> (not a bad class at all, and flavorful if you're putting some of your 4 skill points per level into Craft skills, but hardly a munchkin choice). Or you could take two more levels of Fighter and then go Dwarven Defender.</p><p></p><p>The latter might look like this:</p><p></p><p>5/ Ftr 5 --</p><p>6/ Ftr 6 -- Combat Reflexes, Dodge</p><p>7/ Exotic Weapon Master (Exotic Flurry)</p><p>8/ Exotic Weapon Master (Trip Trick)</p><p>9/ Ftr 7 -- Toughness (ouch)</p><p>10/ Ftr 8 -- Endurance (ouch)</p><p>11/ DD 1</p><p>12/ DD 2 -- Melee Weapon Mastery (Slashing)</p><p>13/ DD 3</p><p>14/ DD 4</p><p>15/ DD 5 -- Power Attack</p><p>16/ DD 6</p><p>17/ DD 7</p><p>18/ DD 8 -- Improved Sunder</p><p>19/ DD 9</p><p>20/ DD 10</p><p></p><p>As a Dwarven Defender, you can really do a good job controlling your current location on the battlefield, since you get a nice Dodge bonus to AC, and then more of a bonus when you enter your stance.</p><p></p><p>The DR is pretty sweet, too. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Cheers, -- N</p></blockquote><p></p>
[QUOTE="Nifft, post: 3436282, member: 6562"] 4th level Dwarf fighter? Spiked chain. Seriously. 1/ Exotic Weapon (Spiked Chain), Weapon Focus (Spiked Chain) 2/ Combat Expertise 3/ Improved Trip 4/ Weapon Spec (Spiked Chain); Str +1 Stats (28 point buy): Str: 15 (14 + 1), Dex: 14, Con: 14, Int: 14, Wis: 12, Cha: 6 At 6th level, you will take Combat Reflexes (so those standing up will get smacked again), and Dodge. At 7th and 8th levels, you will take levels in Exotic Weapon Master (from Complete Warrior) and get Exotic Flurry and Trip Trick. Now you'll be a Fighter 6 / XWM 2. You can take levels in [url=http://www.d20srd.org/srd/variant/races/racialParagonClasses.htm#dwarfParagon]Dwarf Paragon[/url] (not a bad class at all, and flavorful if you're putting some of your 4 skill points per level into Craft skills, but hardly a munchkin choice). Or you could take two more levels of Fighter and then go Dwarven Defender. The latter might look like this: 5/ Ftr 5 -- 6/ Ftr 6 -- Combat Reflexes, Dodge 7/ Exotic Weapon Master (Exotic Flurry) 8/ Exotic Weapon Master (Trip Trick) 9/ Ftr 7 -- Toughness (ouch) 10/ Ftr 8 -- Endurance (ouch) 11/ DD 1 12/ DD 2 -- Melee Weapon Mastery (Slashing) 13/ DD 3 14/ DD 4 15/ DD 5 -- Power Attack 16/ DD 6 17/ DD 7 18/ DD 8 -- Improved Sunder 19/ DD 9 20/ DD 10 As a Dwarven Defender, you can really do a good job controlling your current location on the battlefield, since you get a nice Dodge bonus to AC, and then more of a bonus when you enter your stance. The DR is pretty sweet, too. :) Cheers, -- N [/QUOTE]
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