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[The One Ring] The Marsh Bell
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<blockquote data-quote="JoeNotCharles" data-source="post: 5701198" data-attributes="member: 79945"><p>The rest of you follow Borin back into the building, where the red-bearded Dwarf stands and bows to you. <span style="color: DarkRed">"Greetings to you newcomers, and again to Master Kurin. I am Gimli, son of Glóin. I apologize for the wait - my father had some bad news today, and has been quite, ah, busy, dealing with it. Since the day is rushing to a close, he will see all of you at once now. I hope he will be able to deal with your issues swiftly."</span> He bows again and opens the door to the inner chamber.</p><p></p><p>Inside, an older dwarf with white starting to appear in his steel grey beard looks up from his desk. He pulls a handkerchief from a drawer and wipes ink from his fingers. The smile fades from his face as he sees the two elves entering behind the hobbits. <span style="color: Silver"><strong>"Yes?"</strong></span> he asks.</p><p></p><p><img src="http://i54.tinypic.com/2vhu537.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>Borin slips in behind the newcomers and takes a place flanking the doorway opposite Orin, who is already standing by the wall.</p><p></p><p>[sblock=OOC]</p><p>As Glóin is quite an important Dwarf, you will need to make a good impression when you introduce yourself to him. This takes a roll on a skill - most commonly Awe (to impress or intimidate somebody) or Courtesy. Your target number is 14. For the Elves it's 16.</p><p></p><p>Remember that if you have a trait that you can argue is related (for example, Dwarf-lore to know the customs among Dwarves, or Bold to impress somebody who you suspect values courage, or Cunning to impress somebody who values intelligence) you can invoke it to automatically succeed (but with no chance for an extraordinary success.) Also, if you don't roll, you won't get any Advancement Points (which you use later to improve your skills.)</p><p></p><p>Also, if your roll fails, you can spend a point of Hope to add to the result (but I don't recommend it at this point because this roll isn't critical and you won't get them back until the end of the adventure.)</p><p></p><p>It's not necessary for everyone to make a roll - if you think you'll roll especially poorly and piss him off, you can just stay silent and let others speak for you. But if <em>nobody</em> rolls, you'll just stand there staring at him, and you'll look pretty stupid.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="JoeNotCharles, post: 5701198, member: 79945"] The rest of you follow Borin back into the building, where the red-bearded Dwarf stands and bows to you. [COLOR="DarkRed"]"Greetings to you newcomers, and again to Master Kurin. I am Gimli, son of Glóin. I apologize for the wait - my father had some bad news today, and has been quite, ah, busy, dealing with it. Since the day is rushing to a close, he will see all of you at once now. I hope he will be able to deal with your issues swiftly."[/COLOR] He bows again and opens the door to the inner chamber. Inside, an older dwarf with white starting to appear in his steel grey beard looks up from his desk. He pulls a handkerchief from a drawer and wipes ink from his fingers. The smile fades from his face as he sees the two elves entering behind the hobbits. [COLOR="Silver"][b]"Yes?"[/b][/COLOR] he asks. [IMG]http://i54.tinypic.com/2vhu537.jpg[/IMG] Borin slips in behind the newcomers and takes a place flanking the doorway opposite Orin, who is already standing by the wall. [sblock=OOC] As Glóin is quite an important Dwarf, you will need to make a good impression when you introduce yourself to him. This takes a roll on a skill - most commonly Awe (to impress or intimidate somebody) or Courtesy. Your target number is 14. For the Elves it's 16. Remember that if you have a trait that you can argue is related (for example, Dwarf-lore to know the customs among Dwarves, or Bold to impress somebody who you suspect values courage, or Cunning to impress somebody who values intelligence) you can invoke it to automatically succeed (but with no chance for an extraordinary success.) Also, if you don't roll, you won't get any Advancement Points (which you use later to improve your skills.) Also, if your roll fails, you can spend a point of Hope to add to the result (but I don't recommend it at this point because this roll isn't critical and you won't get them back until the end of the adventure.) It's not necessary for everyone to make a roll - if you think you'll roll especially poorly and piss him off, you can just stay silent and let others speak for you. But if [i]nobody[/i] rolls, you'll just stand there staring at him, and you'll look pretty stupid. [/sblock] [/QUOTE]
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