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<blockquote data-quote="CaBaNa" data-source="post: 5729440" data-attributes="member: 82643"><p>Hobnob loses himself in the song of the others, bearing his rowing with stoic grace. Much of that is helped by the fact that he was opposite Borin, and the dwarf wasn't creating much momentum for the hobbit to counter. </p><p></p><p></p><p></p><p></p><p>[ooc] Hilarious WD! </p><p>Hobnob invokes his Patient trait to bear the burden of his row with a normal success. </p><p>Who is steering the boat?[/ooc]</p><p></p><p>[sblock=Hobnob]</p><p>one advancement point in custom.</p><p></p><p>"Patience is a virtue, have it if you can, often in a hobbit, rarely in a man."</p><p> <strong>Name:</strong> Hobnob Hornblower <strong>Culture:</strong> Hobbit of the Shire <strong>Standard of Living:</strong> Prosperous</p><p> <strong>Cultural blessing:</strong> Hobbit-sense <strong>Calling:</strong> Scholar <strong>Shadow weakness:</strong> Lure of Secrets</p><p> <strong>Specialties:</strong> Herb-lore, Smoking, Rhymes of Lore</p><p> <strong>Distinctive features:</strong> Merry, Patient</p><p> <strong>Body</strong>: 2 <strong>Heart</strong>: 6 <strong>Wits</strong>: 6</p><p> <strong>Body (favoured)</strong>: 3 <strong>Heart (favoured)</strong>: 8 <strong>Wits (favoured)</strong>: 9</p><p> <strong>-Common Skills-</strong></p><ul> <li data-xf-list-type="ul"><strong>Awe</strong>: 1 <strong>Inspire</strong>: 0 <u><strong>Persuade</strong></u>: 2</li> <li data-xf-list-type="ul"><strong>Athletics</strong>: 0 <strong>Travel</strong>: 1 <u><strong>Stealth</strong></u>: 3</li> <li data-xf-list-type="ul"><strong>Awareness</strong>: 2 <u><strong>Insight</strong></u>: 2 <strong>Search</strong>: 2</li> <li data-xf-list-type="ul"><strong>Explore</strong>: 1 <strong>Healing</strong>: 2 <strong>Hunting</strong>: 0</li> <li data-xf-list-type="ul"><strong>Song</strong>: 2 <strong>Courtesy</strong>: 3 <strong>Riddle</strong>: 2</li> <li data-xf-list-type="ul"><strong>Craft</strong>: 0 <strong>Battle</strong>: 0 <u><strong>Lore</strong></u>: 2</li> </ul><p><strong>-Weapon Skills-</strong></p><ul> <li data-xf-list-type="ul"><u><strong>Short sword</strong></u>: 2 <strong>damage</strong>: 5 <strong>edge</strong>: 10 <strong>injury</strong>: 14 <strong>enc</strong>: 1</li> <li data-xf-list-type="ul"><strong>Bow</strong>: 1 <strong>damage</strong>: 5 <strong>edge</strong>: 10 <strong>injury</strong>: 14 <strong>enc</strong>: 1</li> <li data-xf-list-type="ul"><strong>Dagger</strong>: 1 <strong>damage</strong>: 3 <strong>edge</strong>: G <strong>injury</strong>: 12 <strong>enc</strong>: 0</li> </ul><p><strong>-Virtues-</strong>: Art of Disappearing</p><p> <strong>-Rewards-</strong>: </p><p> <strong>-Gear-</strong></p><ul> <li data-xf-list-type="ul">Shield <strong>enc</strong>: 3</li> <li data-xf-list-type="ul">Flint & Steel</li> <li data-xf-list-type="ul">Miniature torch</li> <li data-xf-list-type="ul">Short Sword</li> <li data-xf-list-type="ul">Sickle (Dagger)</li> <li data-xf-list-type="ul">Sling (Short Bow) and rocks (arrows)</li> <li data-xf-list-type="ul">Pipes; a wooden Strider, a wooden Gandalf, a clay Sherlock, and a clay Briar.</li> <li data-xf-list-type="ul">Three different types of pipe-weed, in bulk and seeds enough to test the nearby areas for growth potential. <- Left in the care of the dwarves (Contracts drawn)</li> <li data-xf-list-type="ul">Three differing types of pipe-weed, three weeks supply.</li> <li data-xf-list-type="ul">Letterhead for potential contracts.</li> <li data-xf-list-type="ul">Horn</li> <li data-xf-list-type="ul">Water-skin</li> <li data-xf-list-type="ul">First aid kit (strips of cloth, varying herbs and poultices, sealed boiled water, thread and needle.)</li> <li data-xf-list-type="ul">Notebook with various herb-lore and medical information, pressed herbs between some pages.</li> </ul><p><strong>Endurance</strong>: 22 <strong>Starting Endurance</strong>: 22 <strong>Fatigue</strong>: 6 <strong>Hope</strong>: 18 <strong>Starting Hope</strong>: 18 <strong>Shadow</strong>: 0 <strong>Armour</strong>: 0 <strong>Headgear</strong>: 0 <strong>Parry</strong>: 6 <strong>Shield</strong>: 2 <strong>Damage</strong>: 2 <strong>Ranged</strong>: 2 <strong>Wisdom</strong>: 2 <strong>Valour</strong>: 1 <strong>Experience</strong>: 0 <strong>Total Experience</strong>: 0</p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="CaBaNa, post: 5729440, member: 82643"] Hobnob loses himself in the song of the others, bearing his rowing with stoic grace. Much of that is helped by the fact that he was opposite Borin, and the dwarf wasn't creating much momentum for the hobbit to counter. [ooc] Hilarious WD! Hobnob invokes his Patient trait to bear the burden of his row with a normal success. Who is steering the boat?[/ooc] [sblock=Hobnob] one advancement point in custom. "Patience is a virtue, have it if you can, often in a hobbit, rarely in a man." [B]Name:[/B] Hobnob Hornblower [B]Culture:[/B] Hobbit of the Shire [B]Standard of Living:[/B] Prosperous [B]Cultural blessing:[/B] Hobbit-sense [B]Calling:[/B] Scholar [B]Shadow weakness:[/B] Lure of Secrets [B]Specialties:[/B] Herb-lore, Smoking, Rhymes of Lore [B]Distinctive features:[/B] Merry, Patient [B]Body[/B]: 2 [B]Heart[/B]: 6 [B]Wits[/B]: 6 [B]Body (favoured)[/B]: 3 [B]Heart (favoured)[/B]: 8 [B]Wits (favoured)[/B]: 9 [B]-Common Skills-[/B] [LIST] [*][B]Awe[/B]: 1 [B]Inspire[/B]: 0 [U][B]Persuade[/B][/U]: 2 [*][B]Athletics[/B]: 0 [B]Travel[/B]: 1 [U][B]Stealth[/B][/U]: 3 [*][B]Awareness[/B]: 2 [U][B]Insight[/B][/U]: 2 [B]Search[/B]: 2 [*][B]Explore[/B]: 1 [B]Healing[/B]: 2 [B]Hunting[/B]: 0 [*][B]Song[/B]: 2 [B]Courtesy[/B]: 3 [B]Riddle[/B]: 2 [*][B]Craft[/B]: 0 [B]Battle[/B]: 0 [U][B]Lore[/B][/U]: 2 [/LIST] [B]-Weapon Skills-[/B] [LIST] [*][U][B]Short sword[/B][/U]: 2 [B]damage[/B]: 5 [B]edge[/B]: 10 [B]injury[/B]: 14 [B]enc[/B]: 1 [*][B]Bow[/B]: 1 [B]damage[/B]: 5 [B]edge[/B]: 10 [B]injury[/B]: 14 [B]enc[/B]: 1 [*][B]Dagger[/B]: 1 [B]damage[/B]: 3 [B]edge[/B]: G [B]injury[/B]: 12 [B]enc[/B]: 0 [/LIST] [B]-Virtues-[/B]: Art of Disappearing [B]-Rewards-[/B]: [B]-Gear-[/B] [LIST] [*]Shield [B]enc[/B]: 3 [*]Flint & Steel [*]Miniature torch [*]Short Sword [*]Sickle (Dagger) [*]Sling (Short Bow) and rocks (arrows) [*]Pipes; a wooden Strider, a wooden Gandalf, a clay Sherlock, and a clay Briar. [*]Three different types of pipe-weed, in bulk and seeds enough to test the nearby areas for growth potential. <- Left in the care of the dwarves (Contracts drawn) [*]Three differing types of pipe-weed, three weeks supply. [*]Letterhead for potential contracts. [*]Horn [*]Water-skin [*]First aid kit (strips of cloth, varying herbs and poultices, sealed boiled water, thread and needle.) [*]Notebook with various herb-lore and medical information, pressed herbs between some pages. [/LIST] [B]Endurance[/B]: 22 [B]Starting Endurance[/B]: 22 [B]Fatigue[/B]: 6 [B]Hope[/B]: 18 [B]Starting Hope[/B]: 18 [B]Shadow[/B]: 0 [B]Armour[/B]: 0 [B]Headgear[/B]: 0 [B]Parry[/B]: 6 [B]Shield[/B]: 2 [B]Damage[/B]: 2 [B]Ranged[/B]: 2 [B]Wisdom[/B]: 2 [B]Valour[/B]: 1 [B]Experience[/B]: 0 [B]Total Experience[/B]: 0 [/sblock] [/QUOTE]
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